Rust Data

rustdata.spaceservers157.85.94.104:29147.ipynb

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Offline 157.85.94.104:29146 checked 14d ago

A Shockbyte Rust Server

moddedoxide

Connect

srv = rust.server("157.85.94.104:29147")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,366 # top 71%
last wipe 17d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct10 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 20:20 UTC17d ago 5 NaN running 0
1 Thu 1 Oct, 20:13 UTC FW26d ago 7 halved by day 2 9 days 0
2 Wed 30 Sep, 19:01 UTC27d ago 7 NaN 1 days 1
3 Fri 25 Sep, 20:27 UTC32d ago 5 held half 4.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1041043387
Map of A Shockbyte Rust Server
map
Procedural Map
size
3500
seed
1041043387
Open on RustMaps

Server

srv.info()
address
157.85.94.104:29146
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 20:20 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average49/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average64/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average60/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average16/1000

Quick answers

From the figures on this page.

Population

What position does A Shockbyte Rust Server take in the server rankings?

Rank #15,366 on seven-day player hours for A Shockbyte Rust Server, within the top 71% of all ranked servers.

How many players does A Shockbyte Rust Server hold at once?

A Shockbyte Rust Server returns no live count at this refresh, having last been seen 14 days 11 hours ago.

Server data

What Rust version does A Shockbyte Rust Server run?

The build is Rust network protocol 2634 and build 167398 on Linux, run by A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update.

Is A Shockbyte Rust Server up, and what does its uptime show?

Offline now for A Shockbyte Rust Server, last seen 14 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 25 September 2026.

Where does A Shockbyte Rust Server sit?

There is no region published for A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.94.104:29146 is its address.

Rules, settings, map

Which settings and rules does A Shockbyte Rust Server run?

The name A Shockbyte Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 1041043387, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does A Shockbyte Rust Server wipe, and how often?

Irregular wipe times on A Shockbyte Rust Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 3 hours ago.

On A Shockbyte Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 6 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 2 in the other cases.

Tags, lists

Where does A Shockbyte Rust Server appear among Rust Data lists and filters?

These Rust Data lists include A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server hold?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into A Shockbyte Rust Server?

The manual route: launch Rust, F1, then client.connect 157.85.94.104:29146. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players The server lists 15 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,071 players 11,717 servers online