Offline 157.85.94.104:29146 checked 14d ago
A Shockbyte Rust Server
Connect
srv = rust.server("157.85.94.104:29147")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 20:20 UTC17d ago | 5 | NaN | running | 0 |
| 1 | Thu 1 Oct, 20:13 UTC FW26d ago | 7 | halved by day 2 | 9 days | 0 |
| 2 | Wed 30 Sep, 19:01 UTC27d ago | 7 | NaN | 1 days | 1 |
| 3 | Fri 25 Sep, 20:27 UTC32d ago | 5 | held half | 4.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1041043387
- map
- Procedural Map
- size
- 3500
- seed
- 1041043387
Server
srv.info()- address
- 157.85.94.104:29146
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 20:20 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 49/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 64/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 60/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 12/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 16/1000 |
Quick answers
From the figures on this page.
Population
What position does A Shockbyte Rust Server take in the server rankings?
Rank #15,366 on seven-day player hours for A Shockbyte Rust Server, within the top 71% of all ranked servers.
How many players does A Shockbyte Rust Server hold at once?
A Shockbyte Rust Server returns no live count at this refresh, having last been seen 14 days 11 hours ago.
Server data
What Rust version does A Shockbyte Rust Server run?
The build is Rust network protocol 2634 and build 167398 on Linux, run by A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is A Shockbyte Rust Server up, and what does its uptime show?
Offline now for A Shockbyte Rust Server, last seen 14 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 25 September 2026.
Where does A Shockbyte Rust Server sit?
There is no region published for A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.94.104:29146 is its address.
Rules, settings, map
Which settings and rules does A Shockbyte Rust Server run?
The name A Shockbyte Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 1041043387, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does A Shockbyte Rust Server wipe, and how often?
Irregular wipe times on A Shockbyte Rust Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 3 hours ago.
On A Shockbyte Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 6 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags, lists
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
These Rust Data lists include A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte Rust Server hold?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into A Shockbyte Rust Server?
The manual route: launch Rust, F1, then client.connect 157.85.94.104:29146. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.