Rust Data

rustdata.spaceservers157.85.95.129:28740.ipynb

Run all rust-data · live

‹ All servers

Online 157.85.95.129:28739 checked 12m ago

KAKA CINEMATICS

moddedoxide

Connect

srv = rust.server("157.85.95.129:28740")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak 2
rank #8,921 # top 40%
last wipe 10h ago # no schedule published
next wipe 7d 11h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5208:0017:0002:0010:0020:0005:00Wiped Wed 28 Oct, 20:54 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040008:0017:0002:0010:0020:0005:00Wiped Wed 28 Oct, 20:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · a steady gap

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence

usual gap9.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
07d 11hThu 5 Nov, 19:00 UTCFW force wipe
19d 4hSat 7 Nov, 11:53 UTCwipe
218d 19hTue 17 Nov, 02:51 UTCwipe
328d 10hThu 26 Nov, 17:49 UTCwipe
435d 11hThu 3 Dec, 19:00 UTCFW force wipe
538d 1hSun 6 Dec, 08:47 UTCwipe

The first 48 hours of its last wipes

Mon 19 OctThu 8 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 20:54 UTC10h ago NaN NaN running 0
1 Mon 19 Oct, 05:56 UTC10d ago 1 halved by day 1 9.6 days 0
2 Thu 8 Oct, 18:22 UTC20d ago 1 halved by day 1 10.5 days 0
3 Tue 29 Sep, 15:36 UTC29d ago 1 halved by day 1 9.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 50000
Map of KAKA CINEMATICS
map
Procedural Map
size
3500
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.95.129:28739
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 20:54 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average72/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average100/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average35/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does KAKA CINEMATICS rank?

Rank #8,921 on seven-day player hours for KAKA CINEMATICS, within the top 40% of all ranked servers.

How many players does KAKA CINEMATICS hold at once?

KAKA CINEMATICS reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.

Server data

How well does KAKA CINEMATICS perform?

The 48-hour average is 175 server fps, with a low of 1. Buildings, deployables and all else in the world took the count as high as 251,923 entities. The memory field tops out at 4,777 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does KAKA CINEMATICS run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by KAKA CINEMATICS. The protocol has to match before you can join, and Steam does the updating.

How reliable is KAKA CINEMATICS, and is it online now?

Online is the state at the latest refresh for KAKA CINEMATICS. The uptime it reports puts the last restart about 5 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does KAKA CINEMATICS sit?

No region is published by KAKA CINEMATICS. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.95.129:28739.

Rules, settings, map

What rules and settings are recorded for KAKA CINEMATICS?

The name KAKA CINEMATICS carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on KAKA CINEMATICS?

KAKA CINEMATICS runs a procedural map of size 3,500 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does KAKA CINEMATICS wipe, and on what schedule?

The gap between wipes on KAKA CINEMATICS has lately averaged about 9.6 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 10 hours ago, and that is the one in play.

On KAKA CINEMATICS, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 19 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Where does KAKA CINEMATICS appear among Rust Data lists and filters?

These Rust Data lists include KAKA CINEMATICS: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on KAKA CINEMATICS?

Read by the game's server browser, the tags KAKA CINEMATICS publishes are: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join KAKA CINEMATICS?

Enter client.connect 157.85.95.129:28739 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp75
Max players 75 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,787 players 11,611 servers online