Rust Data

rustdata.spaceservers157.85.95.172:21215.ipynb

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Offline 157.85.95.172:21214 checked 19d ago

DEV SERV FR TERRES INCONNUES

moddedoxidesoftcore

Connect

srv = rust.server("157.85.95.172:21215")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,833 # top 72%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 18:35 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4700 · seed 50000
Map of DEV SERV FR TERRES INCONNUES
map
Custom Map
size
4700
seed
50000

Server

srv.info()
address
157.85.95.172:21214
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 18:35 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average125/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average66/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

Quick answers

From the figures on this page.

Population data

How does DEV SERV FR TERRES INCONNUES compare in the rankings?

Rank #15,833 on seven-day player hours for DEV SERV FR TERRES INCONNUES, within the top 72% of all ranked servers.

How many players does DEV SERV FR TERRES INCONNUES hold at once?

DEV SERV FR TERRES INCONNUES returns no live count at this refresh, having last been seen 19 days 10 hours ago.

About the server

What is the Rust version on DEV SERV FR TERRES INCONNUES?

Rust network protocol 2634 and build 166652 on Linux is what DEV SERV FR TERRES INCONNUES runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DEV SERV FR TERRES INCONNUES, and is it up?

The latest sample has DEV SERV FR TERRES INCONNUES offline, with a last sighting 19 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does DEV SERV FR TERRES INCONNUES run from?

For DEV SERV FR TERRES INCONNUES, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.95.172:21214.

Map and rules

Which settings and rules does DEV SERV FR TERRES INCONNUES run?

No gather rate appears in the name: DEV SERV FR TERRES INCONNUES. Eight players per group: that is the game's default, and it applies here. Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on DEV SERV FR TERRES INCONNUES?

DEV SERV FR TERRES INCONNUES runs a procedural map of size 4,700 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe data

When does DEV SERV FR TERRES INCONNUES wipe, and how often?

The record for DEV SERV FR TERRES INCONNUES holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 15 hours ago.

On DEV SERV FR TERRES INCONNUES, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which Rust Data filters and lists contain DEV SERV FR TERRES INCONNUES?

On Rust Data, DEV SERV FR TERRES INCONNUES appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on DEV SERV FR TERRES INCONNUES?

These tags are published by DEV SERV FR TERRES INCONNUES and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to DEV SERV FR TERRES INCONNUES?

In Rust, F1 opens the console: type client.connect 157.85.95.172:21214. Launch Rust on this page does the same by opening the game through Steam and connecting. https://terresinconnues.fr is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts8,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,425 players 11,685 servers online