Online 157.85.95.249:28015 checked 7m ago
A Shockbyte Rust Server
Connect
srv = rust.server("157.85.95.249:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 17:08 UTC3d ago | 2 | NaN | running | 0 |
| 1 | Fri 9 Oct, 18:41 UTC18d ago | 5 | halved by day 5 | 14.9 days | 3 |
| 2 | Sat 3 Oct, 11:05 UTC24d ago | 4 | halved by day 5 | 6.3 days | 3 |
| 3 | Fri 2 Oct, 17:26 UTC25d ago | 4 | NaN | 0.7 days | 0 |
| 4 | Fri 25 Sep, 16:19 UTC32d ago | 3 | halved by day 5 | 7 days | 0 |
| 5 | Fri 18 Sep, 16:51 UTC39d ago | 4 | halved by day 1 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2200 · seed 57841
- map
- Procedural Map
- size
- 2200
- seed
- 57841
Server
srv.info()- address
- 157.85.95.249:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 17:14 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 52/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 63/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 17/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 61/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 13/1000 |
Quick answers
From the figures on this page.
Population data
What position does A Shockbyte Rust Server take in the server rankings?
Player hours over seven days put A Shockbyte Rust Server at #9,830, in the top 44% of the ranked set.
How many players does A Shockbyte Rust Server hold at once?
Current row: 0 players on A Shockbyte Rust Server, against 10 slots. Over the last seven days it averaged 0 players and peaked at 2.
Server facts
What does performance look like on A Shockbyte Rust Server?
Averaged over 48 hours: 119 server fps, never under 103. Entity numbers reached 23,209, and that includes buildings, deployables and the rest. The memory field tops out at 3,360 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does A Shockbyte Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is A Shockbyte Rust Server up, and what does its uptime show?
The current sample puts A Shockbyte Rust Server online. The uptime it reports puts the last restart about 3 days 4 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Where does A Shockbyte Rust Server sit?
There is no region published for A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.95.249:28015 is its address.
Map and rules
Which settings and rules does A Shockbyte Rust Server run?
You will not find a gather rate in the string A Shockbyte Rust Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has A Shockbyte Rust Server loaded?
Size 2,200, seed 57841: the procedural map on A Shockbyte Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does A Shockbyte Rust Server wipe, and how often?
Irregular wipe times on A Shockbyte Rust Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 3 days 6 hours ago, and that is the one in play.
On A Shockbyte Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 4 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 5 in the other cases.
Tags, lists
Which Rust Data filters and lists contain A Shockbyte Rust Server?
These Rust Data lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on A Shockbyte Rust Server?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into A Shockbyte Rust Server?
Enter client.connect 157.85.95.249:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.