Online 157.85.95.40:27837 checked 9m ago
A Shockbyte Rust Server
Connect
srv = rust.server("157.85.95.40:27838")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 15:00 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Sun 25 Oct, 07:06 UTC4d ago | 1 | halved by day 1 | 2.3 days | 0 |
| 2 | Fri 23 Oct, 13:29 UTC6d ago | 1 | NaN | 1.7 days | 0 |
| 3 | Mon 19 Oct, 11:28 UTC10d ago | 1 | held half | 4.1 days | 0 |
| 4 | Thu 15 Oct, 17:04 UTC13d ago | 1 | halved by day 2 | 3.8 days | 0 |
| 5 | Wed 30 Sep, 14:29 UTC29d ago | 1 | halved by day 1 | 15.1 days | 0 |
| 6 | Wed 30 Sep, 06:51 UTC29d ago | 1 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 311026
- map
- Procedural Map
- size
- 2500
- seed
- 311026
Server
srv.info()- address
- 157.85.95.40:27837
- region
- –
- max players
- 9
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 18:43 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 182/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 108/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 75/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 38/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 246/700 |
Quick answers
From the figures on this page.
Player counts
What position does A Shockbyte Rust Server take in the server rankings?
Over the last seven days A Shockbyte Rust Server sits at #6,306 on player hours, in the top 28% of ranked servers.
What population does A Shockbyte Rust Server carry?
Current row: 0 players on A Shockbyte Rust Server, against 9 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.
Server data
How well does A Shockbyte Rust Server perform?
Averaged over 48 hours: 222 server fps, never under 141. Buildings, deployables and all else in the world took the count as high as 30,445 entities. The memory field tops out at 3,219 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on A Shockbyte Rust Server?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server reports itself online at the current refresh. Count back 30 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 29 September 2026.
Which location does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.95.40:27837 is its address.
Settings and map
Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has A Shockbyte Rust Server selected?
Size 2,500, seed 311026: the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 43 hours ago, and that is the one in play.
On A Shockbyte Rust Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 25% of the time. The drop under half arrived by day 1 in the other cases.
Tags, lists
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
The Rust Data lists that A Shockbyte Rust Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp9 (Max players): The server lists 9 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to A Shockbyte Rust Server?
In Rust, F1 opens the console: type client.connect 157.85.95.40:27837. Launch Rust on this page does the same by opening the game through Steam and connecting.