Rust Data

rustdata.spaceservers157.85.95.52:28016.ipynb

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Online 157.85.95.52:28015 checked 10m ago

Kurama-World

moddedoxide

Connect

srv = rust.server("157.85.95.52:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak 1
rank #13,587 # top 61%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 18:22 UTC8d ago 1 NaN running 0
1 Mon 19 Oct, 12:04 UTC8d ago 1 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 853673738
Map of Kurama-World
map
Procedural Map
size
5000
seed
853673738
Open on RustMaps

Server

srv.info()
address
157.85.95.52:28015
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 19:15 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 159 on average44/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average47/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average21/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

Quick answers

From the figures on this page.

Population

How does Kurama-World compare in the rankings?

Player hours over seven days put Kurama-World at #13,587, in the top 61% of the ranked set.

How many players does Kurama-World hold at once?

Current row: 0 players on Kurama-World, against 75 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How smoothly does Kurama-World run?

Server fps over the last 48 hours averages 80; the floor is 61. Entity numbers reached 143,531, and that includes buildings, deployables and the rest. The memory field tops out at 5,564 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Kurama-World run?

Rust network protocol 2635 and build 168909 on Linux is what Kurama-World runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Kurama-World, and is it online now?

Kurama-World reports itself online at the current refresh. A restart about 40 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 18 October 2026.

Where does Kurama-World sit?

There is no region published for Kurama-World. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.95.52:28015.

Settings and map

Which rules apply on Kurama-World, and what settings?

You will not find a gather rate in the string Kurama-World. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Kurama-World?

The game generates the map on Kurama-World: procedural, size 5,000, seed 853673738. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Kurama-World wipe, and on what schedule?

The record for Kurama-World holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 8 days 8 hours ago, and that is the one in play.

On Kurama-World, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which Rust Data filters and lists contain Kurama-World?

These Rust Data lists include Kurama-World: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Kurama-World?

These tags are published by Kurama-World and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): 75 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Kurama-World?

The manual route: launch Rust, F1, then client.connect 157.85.95.52:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp75
Max players 75 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,149 players 11,607 servers online