Offline 157.85.95.76:27381 checked 16d ago
A Shockbyte Rust Server
Connect
srv = rust.server("157.85.95.76:27382")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 50000
- map
- Procedural Map
- size
- 3500
- seed
- 50000
Server
srv.info()- address
- 157.85.95.76:27381
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 12:02 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 24/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 33/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does A Shockbyte Rust Server rank?
Player hours over seven days put A Shockbyte Rust Server at #15,489, in the top 71% of the ranked set.
What population does A Shockbyte Rust Server carry?
A Shockbyte Rust Server returns no live count at this refresh, having last been seen 16 days 9 hours ago.
Server facts
Which Rust version is A Shockbyte Rust Server on?
The build is Rust network protocol 2633 and build 163794 on Linux, run by A Shockbyte Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is A Shockbyte Rust Server up, and what does its uptime show?
A Shockbyte Rust Server is offline at this refresh; the last response came 16 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
In which location is A Shockbyte Rust Server hosted?
There is no region published for A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.95.76:27381.
Rules, settings, map
Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has A Shockbyte Rust Server loaded?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does A Shockbyte Rust Server wipe, and on what schedule?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 45 days 15 hours ago.
Tags, lists
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
On Rust Data, A Shockbyte Rust Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join A Shockbyte Rust Server?
In Rust, F1 opens the console: type client.connect 157.85.95.76:27381. Launch Rust on this page does the same by opening the game through Steam and connecting.