Rust Data

rustdata.spaceservers157.90.0.249:50005.ipynb

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Online 157.90.0.249:50003 checked 11m ago

A Rust Server

moddedoxide

Connect

srv = rust.server("157.90.0.249:50005")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 2
rank #6,631 # top 30%
last wipe 7d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 16:57 UTC7d ago 2 NaN running 0
1 Thu 15 Oct, 15:19 UTC13d ago 1 halved by day 3 6.1 days 0
2 Fri 2 Oct, 06:46 UTC26d ago 1 halved by day 3 13.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2700 · seed 1337
Map of A Rust Server
map
Custom Map
size
2700
seed
1337

Server

srv.info()
address
157.90.0.249:50003
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 17:03 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average138/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average116/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average34/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average35/1000

Quick answers

From the figures on this page.

Player counts

How does A Rust Server compare in the rankings?

Player hours over seven days put A Rust Server at #6,631, in the top 30% of the ranked set.

How many players does A Rust Server hold at once?

The sample now reads 0 players for A Rust Server, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server facts

How well does A Rust Server perform?

Averaged over 48 hours: 209 server fps, never under 162. Buildings, deployables and all else in the world took the count as high as 35,342 entities. Memory peaked at 2,628 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on A Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is A Rust Server, and is it up?

Online is the state at the latest refresh for A Rust Server. The uptime it reports puts the last restart about 3 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

Where does A Rust Server sit?

There is no region published for A Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.90.0.249:50003.

Settings and map

What rules and settings are recorded for A Rust Server?

The name A Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has A Rust Server loaded?

Size 2,700, seed 1337: the procedural map on A Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipe schedule

When does A Rust Server wipe, and how often?

No next wipe can be predicted for A Rust Server, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 7 days 3 hours ago.

What is wipe day on A Rust Server like?

Across recent wipes the busiest point averaged 1 players. 44 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 3.

Tags and filters

Where does A Rust Server appear among Rust Data lists and filters?

These Rust Data lists include A Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on A Rust Server?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into A Rust Server?

Enter client.connect 157.90.0.249:50003 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,944 players 11,805 servers online