Offline 158.174.114.153:28080 checked 42d ago
OGC Test
Connect
srv = rust.server("158.174.114.153:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 158.174.114.153:28080
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Sep 2026, 13:33 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 66/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21/1000 |
Quick answers
From the figures on this page.
Population data
What position does OGC Test take in the server rankings?
Rank #15,497 on seven-day player hours for OGC Test, within the top – of all ranked servers.
How many players does OGC Test hold at once?
OGC Test returns no live count at this refresh, having last been seen 42 days 21 hours ago.
Server data
Which Rust version is OGC Test on?
Rust network protocol 2633 and build 163794 on Windows is what OGC Test runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is OGC Test, and is it online now?
Offline now for OGC Test, last seen 42 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 September 2026.
Which location does OGC Test run from?
There is no region published for OGC Test. Rust Data does not look up where the machine stands; it shows where a server says it is. 158.174.114.153:28080 is its address.
Map and rules
What rules and settings are recorded for OGC Test?
You will not find a gather rate in the string OGC Test. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has OGC Test selected?
The game generates its map: procedural, on OGC Test.
Wipe data
On what schedule does OGC Test wipe?
The record for OGC Test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 43 days 21 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain OGC Test?
The Rust Data lists that OGC Test fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on OGC Test?
The game's server browser reads these tags from OGC Test: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to OGC Test?
The manual route: launch Rust, F1, then client.connect 158.174.114.153:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.