Rust Data

rustdata.spaceservers158.69.226.46:28679.ipynb

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Online 158.69.226.46:28015 checked 2h ago

RusTTV

moddedoxide

Connect

srv = rust.server("158.69.226.46:28679")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,373 # top 69%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 01:23 UTC4d ago 0 NaN running 0
1 Fri 2 Oct, 23:43 UTC25d ago 1 halved by day 1 21.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4750 · seed 515151
Map of RusTTV
map
Procedural Map
size
4750
seed
515151
Open on RustMaps

Server

srv.info()
address
158.69.226.46:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 01:23 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Player counts

What position does RusTTV take in the server rankings?

Player hours over seven days put RusTTV at #15,373, in the top 69% of the ranked set.

How full does RusTTV run?

RusTTV reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.

Server data

How smoothly does RusTTV run?

Server fps over the last 48 hours averages 79; the floor is 70. Entity numbers reached 129,649, and that includes buildings, deployables and the rest. A high of 5,388 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is RusTTV on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RusTTV. The protocol has to match before you can join, and Steam does the updating.

Is RusTTV up, and what does its uptime show?

The current sample puts RusTTV online. A restart about 4 days 14 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 125 of 168, 74%. Rust Data logged it first on 13 September 2026.

Where does RusTTV sit?

For RusTTV, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 158.69.226.46:28015 is its address.

Map and rules

What rules and settings are recorded for RusTTV?

No gather rate appears in the name: RusTTV. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.

Which map has RusTTV selected?

The game generates the map on RusTTV: procedural, size 4,750, seed 515151. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does RusTTV wipe?

The record for RusTTV holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 4 days 17 hours ago, and that is the one in play.

What is wipe day on RusTTV like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Lists and tags

Which lists on Rust Data hold RusTTV, and which filters?

These Rust Data lists include RusTTV: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on RusTTV hold?

These tags are published by RusTTV and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to RusTTV?

In Rust, F1 opens the console: type client.connect 158.69.226.46:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online