Online 158.69.226.46:28015 checked 2h ago
RusTTV
Connect
srv = rust.server("158.69.226.46:28679")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 01:23 UTC4d ago | 0 | NaN | running | 0 |
| 1 | Fri 2 Oct, 23:43 UTC25d ago | 1 | halved by day 1 | 21.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4750 · seed 515151
- map
- Procedural Map
- size
- 4750
- seed
- 515151
Server
srv.info()- address
- 158.69.226.46:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 01:23 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
What position does RusTTV take in the server rankings?
Player hours over seven days put RusTTV at #15,373, in the top 69% of the ranked set.
How full does RusTTV run?
RusTTV reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.
Server data
How smoothly does RusTTV run?
Server fps over the last 48 hours averages 79; the floor is 70. Entity numbers reached 129,649, and that includes buildings, deployables and the rest. A high of 5,388 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is RusTTV on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by RusTTV. The protocol has to match before you can join, and Steam does the updating.
Is RusTTV up, and what does its uptime show?
The current sample puts RusTTV online. A restart about 4 days 14 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 125 of 168, 74%. Rust Data logged it first on 13 September 2026.
Where does RusTTV sit?
For RusTTV, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 158.69.226.46:28015 is its address.
Map and rules
What rules and settings are recorded for RusTTV?
No gather rate appears in the name: RusTTV. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has RusTTV selected?
The game generates the map on RusTTV: procedural, size 4,750, seed 515151. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does RusTTV wipe?
The record for RusTTV holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 4 days 17 hours ago, and that is the one in play.
What is wipe day on RusTTV like?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Lists and tags
Which lists on Rust Data hold RusTTV, and which filters?
These Rust Data lists include RusTTV: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on RusTTV hold?
These tags are published by RusTTV and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to RusTTV?
In Rust, F1 opens the console: type client.connect 158.69.226.46:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.