Offline 158.69.5.16:28019 checked 26d ago
Rust Empires Staging
Connect
srv = rust.server("158.69.5.16:28020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1158910588
- map
- Procedural Map
- size
- 4500
- seed
- 1158910588
Server
srv.info()- address
- 158.69.5.16:28019
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 14:49 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 48/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 67/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 15/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Empires Staging rank?
Over the last seven days Rust Empires Staging sits at #16,032 on player hours, in the top 69% of ranked servers.
What population does Rust Empires Staging carry?
Offline now for Rust Empires Staging, with the last sample 26 days 4 hours ago.
Server facts
What Rust version does Rust Empires Staging run?
Rust network protocol 2634 and build 166472 on Windows is what Rust Empires Staging runs. The protocol has to match before you can join, and Steam does the updating.
Is Rust Empires Staging up, and what does its uptime show?
Offline now for Rust Empires Staging, last seen 26 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 29 September 2026.
In which location is Rust Empires Staging hosted?
There is no region published for Rust Empires Staging. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 158.69.5.16:28019.
Settings and map
Which settings and rules does Rust Empires Staging run?
You will not find a gather rate in the string Rust Empires Staging. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Rust Empires Staging selected?
The game generates the map on Rust Empires Staging: procedural, size 4,500, seed 1158910588. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Rust Empires Staging wipe, and on what schedule?
A rhythm cannot be read from the wipes of Rust Empires Staging on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 28 days 9 hours ago, and that is the one in play.
Lists and tags
Where does Rust Empires Staging appear among Rust Data lists and filters?
These Rust Data lists include Rust Empires Staging: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Empires Staging hold?
Read by the game's server browser, the tags Rust Empires Staging publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166472 (Build): Recorded game build: 166472; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Rust Empires Staging?
In Rust, F1 opens the console: type client.connect 158.69.5.16:28019. Launch Rust on this page does the same by opening the game through Steam and connecting.