Rust Data

rustdata.spaceservers158.69.5.16:28020.ipynb

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Offline 158.69.5.16:28019 checked 26d ago

Rust Empires Staging

moddedoxide

Connect

srv = rust.server("158.69.5.16:28020")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,032 # top 69%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1158910588
Map of Rust Empires Staging
map
Procedural Map
size
4500
seed
1158910588
Open on RustMaps

Server

srv.info()
address
158.69.5.16:28019
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 14:49 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average48/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average67/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average58/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust Empires Staging rank?

Over the last seven days Rust Empires Staging sits at #16,032 on player hours, in the top 69% of ranked servers.

What population does Rust Empires Staging carry?

Offline now for Rust Empires Staging, with the last sample 26 days 4 hours ago.

Server facts

What Rust version does Rust Empires Staging run?

Rust network protocol 2634 and build 166472 on Windows is what Rust Empires Staging runs. The protocol has to match before you can join, and Steam does the updating.

Is Rust Empires Staging up, and what does its uptime show?

Offline now for Rust Empires Staging, last seen 26 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 29 September 2026.

In which location is Rust Empires Staging hosted?

There is no region published for Rust Empires Staging. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 158.69.5.16:28019.

Settings and map

Which settings and rules does Rust Empires Staging run?

You will not find a gather rate in the string Rust Empires Staging. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Rust Empires Staging selected?

The game generates the map on Rust Empires Staging: procedural, size 4,500, seed 1158910588. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Rust Empires Staging wipe, and on what schedule?

A rhythm cannot be read from the wipes of Rust Empires Staging on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 28 days 9 hours ago, and that is the one in play.

Lists and tags

Where does Rust Empires Staging appear among Rust Data lists and filters?

These Rust Data lists include Rust Empires Staging: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust Empires Staging hold?

Read by the game's server browser, the tags Rust Empires Staging publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166472 (Build): Recorded game build: 166472; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Rust Empires Staging?

In Rust, F1 opens the console: type client.connect 158.69.5.16:28019. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166472,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166472
Build Recorded game build: 166472.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,453 players 11,707 servers online