Rust Data

rustdata.spaceservers159.112.28.71:28017.ipynb

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Offline 159.112.28.71:28016 checked 2d ago

Four Nintendos

moddedoxide

Connect

srv = rust.server("159.112.28.71:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #11,568 # top 52%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of Four Nintendos
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
159.112.28.71:28016
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 01:06 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 161 on average35/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average42/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average20/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average4/1000

Quick answers

From the figures on this page.

Player counts

How does Four Nintendos compare in the rankings?

Over the last seven days Four Nintendos sits at #11,568 on player hours, in the top 52% of ranked servers.

How many players does Four Nintendos hold at once?

Offline now for Four Nintendos, with the last sample 2 days 23 hours ago. Over the last seven days it averaged 0 players and peaked at 2.

Server data

Which Rust version is Four Nintendos on?

Rust network protocol 2635 and build 168909 on Windows is what Four Nintendos runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Four Nintendos, and is it up?

The latest sample has Four Nintendos offline, with a last sighting 2 days 23 hours ago. Uptime of 43% across the last 7 full days: 73 hours of 168. The first row Rust Data holds for it is dated 2 October 2026.

Which location does Four Nintendos run from?

No region is published by Four Nintendos. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 159.112.28.71:28016 is its address.

Settings and map

What rules and settings are recorded for Four Nintendos?

No gather rate appears in the name: Four Nintendos. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Four Nintendos selected?

Four Nintendos runs a procedural map of size 4,500 with seed 6738, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Four Nintendos wipe, and how often?

A rhythm cannot be read from the wipes of Four Nintendos on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 1 hours ago.

Tags, lists

Which lists on Rust Data hold Four Nintendos, and which filters?

The Rust Data lists that Four Nintendos fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Four Nintendos?

These tags are published by Four Nintendos and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Four Nintendos?

Enter client.connect 159.112.28.71:28016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,778 players 11,636 servers online