Rust Data

rustdata.spaceservers159.117.188.13:28017.ipynb

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Offline 159.117.188.13:28015 checked 19d ago

NONSTOP[PVP] Testing Server

moddedcarbon

Connect

srv = rust.server("159.117.188.13:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,792 # top 67%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
159.117.188.13:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 10:03 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average189/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average72/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average77/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average39/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average253/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does NONSTOP[PVP] Testing Server rank?

Rank #14,792 on seven-day player hours for NONSTOP[PVP] Testing Server, within the top 67% of all ranked servers.

How many players does NONSTOP[PVP] Testing Server hold at once?

The current row shows NONSTOP[PVP] Testing Server offline; the last response was 19 days 14 hours ago.

About the server

What Rust version does NONSTOP[PVP] Testing Server run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by NONSTOP[PVP] Testing Server. Steam updates your game for you, but the protocol must match to join.

Is NONSTOP[PVP] Testing Server up, and what does its uptime show?

The latest sample has NONSTOP[PVP] Testing Server offline, with a last sighting 19 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 5 October 2026.

In which location is NONSTOP[PVP] Testing Server hosted?

For NONSTOP[PVP] Testing Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 159.117.188.13:28015.

Rules, settings, map

Which settings and rules does NONSTOP[PVP] Testing Server run?

The name NONSTOP[PVP] Testing Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has NONSTOP[PVP] Testing Server loaded?

The game generates its map: procedural, on NONSTOP[PVP] Testing Server.

Wipe data

On what schedule does NONSTOP[PVP] Testing Server wipe?

Too few wipes are on record for NONSTOP[PVP] Testing Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 4 hours ago.

Tags and filters

Which lists on Rust Data hold NONSTOP[PVP] Testing Server, and which filters?

These Rust Data lists include NONSTOP[PVP] Testing Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on NONSTOP[PVP] Testing Server?

These tags are published by NONSTOP[PVP] Testing Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to NONSTOP[PVP] Testing Server?

In Rust, F1 opens the console: type client.connect 159.117.188.13:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,135 players 11,826 servers online