Offline 159.117.188.13:28015 checked 20d ago
NONSTOP[PVP] Testing Server
Connect
srv = rust.server("159.117.188.13:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 159.117.188.13:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 10:03 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 32/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 48/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 17/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 50/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 236/260 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does NONSTOP[PVP] Testing Server rank?
Rank #14,792 on seven-day player hours for NONSTOP[PVP] Testing Server, within the top 67% of all ranked servers.
How many players does NONSTOP[PVP] Testing Server hold at once?
The current row shows NONSTOP[PVP] Testing Server offline; the last response was 20 days ago.
About the server
What Rust version does NONSTOP[PVP] Testing Server run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by NONSTOP[PVP] Testing Server. Steam updates your game for you, but the protocol must match to join.
Is NONSTOP[PVP] Testing Server up, and what does its uptime show?
The latest sample has NONSTOP[PVP] Testing Server offline, with a last sighting 20 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 5 October 2026.
In which location is NONSTOP[PVP] Testing Server hosted?
For NONSTOP[PVP] Testing Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 159.117.188.13:28015.
Rules, settings, map
Which settings and rules does NONSTOP[PVP] Testing Server run?
The name NONSTOP[PVP] Testing Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has NONSTOP[PVP] Testing Server loaded?
The game generates its map: procedural, on NONSTOP[PVP] Testing Server.
Wipe data
On what schedule does NONSTOP[PVP] Testing Server wipe?
Too few wipes are on record for NONSTOP[PVP] Testing Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 13 hours ago.
Tags and filters
Which lists on Rust Data hold NONSTOP[PVP] Testing Server, and which filters?
These Rust Data lists include NONSTOP[PVP] Testing Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on NONSTOP[PVP] Testing Server?
These tags are published by NONSTOP[PVP] Testing Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to NONSTOP[PVP] Testing Server?
In Rust, F1 opens the console: type client.connect 159.117.188.13:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.