Rust Data

rustdata.spaceservers159.146.84.150:28116.ipynb

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Offline 159.146.84.150:28115 checked 38d ago

Rust Sentinel Local Test

moddedoxide

Connect

srv = rust.server("159.146.84.150:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,480 # no region published
last wipe 38d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
159.146.84.150:28115
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 18:26 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average183/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average85/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average343/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average246/700

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rust Sentinel Local Test rank?

Over the last seven days Rust Sentinel Local Test sits at #15,480 on player hours, in the top – of ranked servers.

How many players does Rust Sentinel Local Test hold at once?

The current row shows Rust Sentinel Local Test offline; the last response was 38 days 21 hours ago.

Server data

What Rust version does Rust Sentinel Local Test run?

Version Rust network protocol 2633 and build 164530 on Windows is reported by Rust Sentinel Local Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Sentinel Local Test, and is it up?

Offline now for Rust Sentinel Local Test, last seen 38 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 20 September 2026.

In which location is Rust Sentinel Local Test hosted?

No region is published by Rust Sentinel Local Test. Rust Data does not look up where the machine stands; it shows where a server says it is. 159.146.84.150:28115 is its address.

Map and rules

Which rules apply on Rust Sentinel Local Test, and what settings?

No gather rate appears in the name: Rust Sentinel Local Test. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC off.

Which map has Rust Sentinel Local Test loaded?

The game generates its map: procedural, on Rust Sentinel Local Test.

Wipe schedule

On what schedule does Rust Sentinel Local Test wipe?

A rhythm cannot be read from the wipes of Rust Sentinel Local Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 38 days 21 hours ago.

Tags, lists

Where does Rust Sentinel Local Test appear among Rust Data lists and filters?

On Rust Data, Rust Sentinel Local Test appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Rust Sentinel Local Test?

These tags are published by Rust Sentinel Local Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Rust Sentinel Local Test?

In Rust, F1 opens the console: type client.connect 159.146.84.150:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Build number: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,384 players 11,848 servers online