Offline 159.146.84.150:28115 checked 39d ago
Rust Sentinel Local Test
Connect
srv = rust.server("159.146.84.150:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 159.146.84.150:28115
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 18:26 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 81/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 144/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 55/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 141/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust Sentinel Local Test rank?
Over the last seven days Rust Sentinel Local Test sits at #15,480 on player hours, in the top – of ranked servers.
How many players does Rust Sentinel Local Test hold at once?
The current row shows Rust Sentinel Local Test offline; the last response was 39 days 1 hours ago.
Server data
What Rust version does Rust Sentinel Local Test run?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Rust Sentinel Local Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Sentinel Local Test, and is it up?
Offline now for Rust Sentinel Local Test, last seen 39 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 20 September 2026.
In which location is Rust Sentinel Local Test hosted?
No region is published by Rust Sentinel Local Test. Rust Data does not look up where the machine stands; it shows where a server says it is. 159.146.84.150:28115 is its address.
Map and rules
Which rules apply on Rust Sentinel Local Test, and what settings?
No gather rate appears in the name: Rust Sentinel Local Test. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC off.
Which map has Rust Sentinel Local Test loaded?
The game generates its map: procedural, on Rust Sentinel Local Test.
Wipe schedule
On what schedule does Rust Sentinel Local Test wipe?
A rhythm cannot be read from the wipes of Rust Sentinel Local Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 39 days 1 hours ago.
Tags, lists
Where does Rust Sentinel Local Test appear among Rust Data lists and filters?
On Rust Data, Rust Sentinel Local Test appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Sentinel Local Test?
These tags are published by Rust Sentinel Local Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Rust Sentinel Local Test?
In Rust, F1 opens the console: type client.connect 159.146.84.150:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.