Rust Data

rustdata.spaceservers159.195.28.216:28016.ipynb

Run all rust-data · live

‹ All servers

Online EU 159.195.28.216:28015 checked 7m ago

Rust for Life

biweekly wipes vanillamoddedcarbon

Connect

srv = rust.server("159.195.28.216:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #8,358 # top 38% · #2126 in EU
last wipe 16d ago # biweekly schedule
next wipe 7d 15h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
07d 15hThu 5 Nov, 19:00 UTCFW force wipe
111d 15hMon 9 Nov, 18:27 UTCwipe
225d 15hMon 23 Nov, 18:27 UTCwipe
335d 15hThu 3 Dec, 19:00 UTCFW force wipe
439d 15hMon 7 Dec, 18:27 UTCwipe

The first 48 hours of its last wipes

Mon 12 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 18:27 UTC16d ago 1 NaN running 0
1 Fri 2 Oct, 12:25 UTC26d ago 1 held half 10.3 days 0
2 Thu 1 Oct, 23:27 UTC FW27d ago 1 NaN 0.5 days 0
3 Tue 22 Sep, 11:15 UTC36d ago 0 NaN 9.5 days 0
4 Fri 18 Sep, 14:37 UTC40d ago 0 NaN 3.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 2349646
Map of Rust for Life
map
Procedural Map
size
3000
seed
2349646
Open on RustMaps

Server

srv.info()
address
159.195.28.216:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
12 Oct 2026, 18:27 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average1/200
1RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average1/200
2[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average0/50
3РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average0/200
4#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average1/300
5[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIALEU · groups of 8+ · biweekly · 2 on average0/50

Quick answers

From the figures on this page.

Player counts

How does Rust for Life compare in the rankings?

Ranked #8,358 on seven-day player hours, Rust for Life is #2,126 in Europe and in the top 38% of all ranked servers.

How many players does Rust for Life hold at once?

Current row: 0 players on Rust for Life, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 1 players.

About the server

How smoothly does Rust for Life run?

Server fps over the last 48 hours averages 86; the floor is 7. Buildings, deployables and all else in the world took the count as high as 72,059 entities. A high of 3,128 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Rust for Life on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust for Life. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust for Life, and is it online now?

The current sample puts Rust for Life online. A restart about 18 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Rust for Life hosted?

The EU tag is what Rust for Life uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 159.195.28.216:28015 is its address.

Map and rules

Which settings and rules does Rust for Life run?

You will not find a gather rate in the string Rust for Life. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has Rust for Life selected?

Size 3,000, seed 2349646: the procedural map on Rust for Life, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Rust for Life wipe, and on what schedule?

Too few wipes are on record for Rust for Life to confirm its schedule, so the tag drives the prediction. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 16 days 8 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on Rust for Life like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 19 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Where does Rust for Life appear among Rust Data lists and filters?

These Rust Data lists include Rust for Life: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on Rust for Life hold?

Read by the game's server browser, the tags Rust for Life publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Rust for Life?

In Rust, F1 opens the console: type client.connect 159.195.28.216:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,939 players 11,686 servers online