Online EU 159.195.28.216:28015 checked 7m ago
Rust for Life
Connect
srv = rust.server("159.195.28.216:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 11d 15h | Mon 9 Nov, 18:27 UTC | wipe |
| 2 | 25d 15h | Mon 23 Nov, 18:27 UTC | wipe |
| 3 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 39d 15h | Mon 7 Dec, 18:27 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 18:27 UTC16d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 12:25 UTC26d ago | 1 | held half | 10.3 days | 0 |
| 2 | Thu 1 Oct, 23:27 UTC FW27d ago | 1 | NaN | 0.5 days | 0 |
| 3 | Tue 22 Sep, 11:15 UTC36d ago | 0 | NaN | 9.5 days | 0 |
| 4 | Fri 18 Sep, 14:37 UTC40d ago | 0 | NaN | 3.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 2349646
- map
- Procedural Map
- size
- 3000
- seed
- 2349646
Server
srv.info()- address
- 159.195.28.216:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 12 Oct 2026, 18:27 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 1/200 |
| 1 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 1/200 |
| 2 | [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 0/50 |
| 3 | РЕЛАКС #2 Х2|Для новичков| No Limit | EU · groups of 10+ · biweekly · 3 on average | 0/200 |
| 4 | #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU | EU · groups of 10+ · biweekly · 3 on average | 1/300 |
| 5 | [EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL | EU · groups of 8+ · biweekly · 2 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
How does Rust for Life compare in the rankings?
Ranked #8,358 on seven-day player hours, Rust for Life is #2,126 in Europe and in the top 38% of all ranked servers.
How many players does Rust for Life hold at once?
Current row: 0 players on Rust for Life, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 1 players.
About the server
How smoothly does Rust for Life run?
Server fps over the last 48 hours averages 86; the floor is 7. Buildings, deployables and all else in the world took the count as high as 72,059 entities. A high of 3,128 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Rust for Life on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust for Life. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust for Life, and is it online now?
The current sample puts Rust for Life online. A restart about 18 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Rust for Life hosted?
The EU tag is what Rust for Life uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 159.195.28.216:28015 is its address.
Map and rules
Which settings and rules does Rust for Life run?
You will not find a gather rate in the string Rust for Life. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has Rust for Life selected?
Size 3,000, seed 2349646: the procedural map on Rust for Life, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Rust for Life wipe, and on what schedule?
Too few wipes are on record for Rust for Life to confirm its schedule, so the tag drives the prediction. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 16 days 8 hours ago. Its tags carry a wipe schedule of every two weeks.
What is wipe day on Rust for Life like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 19 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Where does Rust for Life appear among Rust Data lists and filters?
These Rust Data lists include Rust for Life: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Rust for Life hold?
Read by the game's server browser, the tags Rust for Life publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Rust for Life?
In Rust, F1 opens the console: type client.connect 159.195.28.216:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.