Online 159.196.128.63:4419 checked 8m ago
Spurgs-Rust - AU / 2x /
Connect
srv = rust.server("159.196.128.63:4421")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 11:15 UTC13d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 87446814
- map
- Procedural Map
- size
- 4250
- seed
- 87446814
Server
srv.info()- address
- 159.196.128.63:4419
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 11:15 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 81 on average | 23/75 |
| 1 | [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 4/75 |
| 2 | Rust Perth | 2x | Fortnightly | Convoys | | OC · groups of 8+ · 2x · biweekly · 1 on average | 1/50 |
| 3 | [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events | OC · groups of 8+ · 2x · biweekly · 1 on average | 0/40 |
| 4 | [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped | OC · groups of 20+ · 3x · monthly · 11 on average | 28/100 |
| 5 | [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | OC · groups of 10+ · 3x · monthly · 6 on average | 2/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Spurgs-Rust - AU / 2x / rank?
Over the last seven days Spurgs-Rust - AU / 2x / sits at #15,264 on player hours, in the top 69% of ranked servers.
How full does Spurgs-Rust - AU / 2x / run?
Current row: 0 players on Spurgs-Rust - AU / 2x /, against 50 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on Spurgs-Rust - AU / 2x /?
Server fps over the last 48 hours averages 137; the floor is 89. Buildings, deployables and all else in the world took the count as high as 92,114 entities. Memory peaked at 5,618 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Spurgs-Rust - AU / 2x / run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Spurgs-Rust - AU / 2x /. Steam updates your game for you, but the protocol must match to join.
How reliable is Spurgs-Rust - AU / 2x /, and is it up?
The current sample puts Spurgs-Rust - AU / 2x / online. A restart about 13 days 14 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Spurgs-Rust - AU / 2x / run from?
The name of Spurgs-Rust - AU / 2x / points to Oceania, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 159.196.128.63:4419.
Rules, settings, map
Which rules apply on Spurgs-Rust - AU / 2x /, and what settings?
2x gather is what the name states, and the name is Spurgs-Rust - AU / 2x /. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Spurgs-Rust - AU / 2x /?
Size 4,250, seed 87446814: the procedural map on Spurgs-Rust - AU / 2x /, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does Spurgs-Rust - AU / 2x / wipe?
The record for Spurgs-Rust - AU / 2x / holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 16 hours ago.
On Spurgs-Rust - AU / 2x /, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain Spurgs-Rust - AU / 2x /?
These Rust Data lists include Spurgs-Rust - AU / 2x /: Oceania Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the server tags on Spurgs-Rust - AU / 2x /?
Read by the game's server browser, the tags Spurgs-Rust - AU / 2x / publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Spurgs-Rust - AU / 2x /?
The manual route: launch Rust, F1, then client.connect 159.196.128.63:4419. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/gcJ5yQb5ka is the website recorded for it.