Rust Data

rustdata.spaceservers159.196.128.63:4421.ipynb

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Online 159.196.128.63:4419 checked 8m ago

Spurgs-Rust - AU / 2x /

2x moddedoxide

Connect

srv = rust.server("159.196.128.63:4421")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,264 # top 69%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep17 Oct20 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 11:15 UTC13d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 87446814
Map of Spurgs-Rust - AU / 2x /
map
Procedural Map
size
4250
seed
87446814
Open on RustMaps

Server

srv.info()
address
159.196.128.63:4419
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 11:15 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 81 on average23/75
1[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average4/75
2Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average1/50
3[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average0/40
4[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 11 on average28/100
5[AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 6 on average2/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Spurgs-Rust - AU / 2x / rank?

Over the last seven days Spurgs-Rust - AU / 2x / sits at #15,264 on player hours, in the top 69% of ranked servers.

How full does Spurgs-Rust - AU / 2x / run?

Current row: 0 players on Spurgs-Rust - AU / 2x /, against 50 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Spurgs-Rust - AU / 2x /?

Server fps over the last 48 hours averages 137; the floor is 89. Buildings, deployables and all else in the world took the count as high as 92,114 entities. Memory peaked at 5,618 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Spurgs-Rust - AU / 2x / run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Spurgs-Rust - AU / 2x /. Steam updates your game for you, but the protocol must match to join.

How reliable is Spurgs-Rust - AU / 2x /, and is it up?

The current sample puts Spurgs-Rust - AU / 2x / online. A restart about 13 days 14 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Spurgs-Rust - AU / 2x / run from?

The name of Spurgs-Rust - AU / 2x / points to Oceania, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 159.196.128.63:4419.

Rules, settings, map

Which rules apply on Spurgs-Rust - AU / 2x /, and what settings?

2x gather is what the name states, and the name is Spurgs-Rust - AU / 2x /. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Spurgs-Rust - AU / 2x /?

Size 4,250, seed 87446814: the procedural map on Spurgs-Rust - AU / 2x /, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Spurgs-Rust - AU / 2x / wipe?

The record for Spurgs-Rust - AU / 2x / holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 16 hours ago.

On Spurgs-Rust - AU / 2x /, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain Spurgs-Rust - AU / 2x /?

These Rust Data lists include Spurgs-Rust - AU / 2x /: Oceania Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the server tags on Spurgs-Rust - AU / 2x /?

Read by the game's server browser, the tags Spurgs-Rust - AU / 2x / publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Spurgs-Rust - AU / 2x /?

The manual route: launch Rust, F1, then client.connect 159.196.128.63:4419. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/gcJ5yQb5ka is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,088 players 11,654 servers online