Offline 159.196.132.93:28015 checked 16d ago
AussieBrosLabsRustServer
Connect
srv = rust.server("159.196.132.93:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 02:31 UTC27d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 159.196.132.93:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 02:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 78/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 145/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 54/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 138/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 344/350 |
Quick answers
From the figures on this page.
Player counts
What position does AussieBrosLabsRustServer take in the server rankings?
Rank #15,312 on seven-day player hours for AussieBrosLabsRustServer, within the top 71% of all ranked servers.
How many players does AussieBrosLabsRustServer hold at once?
The current row shows AussieBrosLabsRustServer offline; the last response was 16 days 2 hours ago.
Server facts
What Rust version does AussieBrosLabsRustServer run?
Version Rust network protocol 2634 and build 167584 on Linux is reported by AussieBrosLabsRustServer. The protocol has to match before you can join, and Steam does the updating.
Is AussieBrosLabsRustServer up, and what does its uptime show?
AussieBrosLabsRustServer is offline at this refresh; the last response came 16 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
Where does AussieBrosLabsRustServer sit?
There is no region published for AussieBrosLabsRustServer. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 159.196.132.93:28015.
Map and rules
Which rules apply on AussieBrosLabsRustServer, and what settings?
You will not find a gather rate in the string AussieBrosLabsRustServer. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on AussieBrosLabsRustServer?
A procedural map runs on AussieBrosLabsRustServer, generated by the game.
Wipe schedule
When does AussieBrosLabsRustServer wipe, and on what schedule?
Too few wipes are on record for AussieBrosLabsRustServer to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 17 hours ago.
On AussieBrosLabsRustServer, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain AussieBrosLabsRustServer?
These Rust Data lists include AussieBrosLabsRustServer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on AussieBrosLabsRustServer?
The game's server browser reads these tags from AussieBrosLabsRustServer: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): Slot count: 8; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join AussieBrosLabsRustServer?
The manual route: launch Rust, F1, then client.connect 159.196.132.93:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.