Rust Data

rustdata.spaceservers159.196.80.94:28016.ipynb

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Online 159.196.80.94:28015 checked 8m ago

Rusted Outback PVE [Perth]

moddedoxide

Connect

srv = rust.server("159.196.80.94:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak 2
rank #5,419 # top 24%
last wipe 17d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5208:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 13:14 UTC17d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1408970281
Map of Rusted Outback PVE [Perth]
map
Procedural Map
size
4000
seed
1408970281
Open on RustMaps

Server

srv.info()
address
159.196.80.94:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 13:14 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average102/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average109/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average44/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average20/1000

Quick answers

From the figures on this page.

Player counts

What position does Rusted Outback PVE [Perth] take in the server rankings?

Rank #5,419 on seven-day player hours for Rusted Outback PVE [Perth], within the top 24% of all ranked servers.

How full does Rusted Outback PVE [Perth] run?

Rusted Outback PVE [Perth] reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 08:00 UTC, averaging 2 players.

Server facts

What does performance look like on Rusted Outback PVE [Perth]?

Averaged over 48 hours: 59 server fps, never under 46. Entity numbers reached 93,618, and that includes buildings, deployables and the rest. Memory peaked at 3,640 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Rusted Outback PVE [Perth]?

Rust network protocol 2635 and build 168909 on Windows is what Rusted Outback PVE [Perth] runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rusted Outback PVE [Perth], and is it up?

Online is the state at the latest refresh for Rusted Outback PVE [Perth]. The uptime it reports puts the last restart about 3 days 19 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Rusted Outback PVE [Perth] hosted?

For Rusted Outback PVE [Perth], no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 159.196.80.94:28015 is its address.

Map and rules

What rules and settings are recorded for Rusted Outback PVE [Perth]?

The name Rusted Outback PVE [Perth] carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Rusted Outback PVE [Perth]?

The game generates the map on Rusted Outback PVE [Perth]: procedural, size 4,000, seed 1408970281. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Rusted Outback PVE [Perth] wipe, and how often?

Too few wipes are on record for Rusted Outback PVE [Perth] to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 17 days 17 hours ago.

What is wipe day on Rusted Outback PVE [Perth] like?

The average peak over recent wipes is 4 players. The crowd on the latest wipe topped out 20 hours after it began.

Tags and filters

Which lists on Rust Data hold Rusted Outback PVE [Perth], and which filters?

These Rust Data lists include Rusted Outback PVE [Perth]: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rusted Outback PVE [Perth] hold?

Read by the game's server browser, the tags Rusted Outback PVE [Perth] publishes are: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Rusted Outback PVE [Perth]?

The manual route: launch Rust, F1, then client.connect 159.196.80.94:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://www.devcon1.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players 30 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,491 players 11,618 servers online