Rust Data

rustdata.spaceservers159.200.230.172:28115.ipynb

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Offline 159.200.230.172:28115 checked 4d ago

RandomRaids local test

moddedoxide

Connect

srv = rust.server("159.200.230.172:28115")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,289 # top 69%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
159.200.230.172:28115
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 08:06 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average113/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average196/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average73/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average211/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Population data

How does RandomRaids local test compare in the rankings?

Over the last seven days RandomRaids local test sits at #15,289 on player hours, in the top 69% of ranked servers.

How many players does RandomRaids local test hold at once?

Offline now for RandomRaids local test, with the last sample 4 days 4 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is RandomRaids local test on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by RandomRaids local test. Joining needs the same protocol on your game; Steam handles the update.

Is RandomRaids local test up, and what does its uptime show?

Offline now for RandomRaids local test, last seen 4 days 4 hours ago. Uptime of 0% across the last 3 full days: 0 hours of 72. The first row Rust Data holds for it is dated 25 October 2026.

In which location is RandomRaids local test hosted?

No region is published by RandomRaids local test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 159.200.230.172:28115 is its address.

Settings and map

What rules and settings are recorded for RandomRaids local test?

The name RandomRaids local test carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has RandomRaids local test loaded?

The game generates its map: procedural, on RandomRaids local test.

Wipe data

When does RandomRaids local test wipe, and on what schedule?

The record for RandomRaids local test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 11 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain RandomRaids local test?

These Rust Data lists include RandomRaids local test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RandomRaids local test hold?

These tags are published by RandomRaids local test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into RandomRaids local test?

Enter client.connect 159.200.230.172:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players The server lists 2 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,453 players 11,891 servers online