Offline 159.224.231.115:28015 checked 21d ago
Rust PVE - Local Test
Connect
srv = rust.server("159.224.231.115:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 159.224.231.115:28015
- region
- –
- max players
- 50
- group limit
- 2147483647 max
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 05:57 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 27/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 0/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Rust PVE - Local Test take in the server rankings?
Player hours over seven days put Rust PVE - Local Test at #14,233, in the top 64% of the ranked set.
How many players does Rust PVE - Local Test hold at once?
Rust PVE - Local Test returns no live count at this refresh, having last been seen 21 days 10 hours ago.
Server data
What is the Rust version on Rust PVE - Local Test?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Rust PVE - Local Test. Joining needs the same protocol on your game; Steam handles the update.
Is Rust PVE - Local Test up, and what does its uptime show?
The latest sample has Rust PVE - Local Test offline, with a last sighting 21 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 7 October 2026.
Where does Rust PVE - Local Test sit?
No region is published by Rust PVE - Local Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 159.224.231.115:28015.
Rules, settings, map
Which settings and rules does Rust PVE - Local Test run?
No gather rate appears in the name: Rust PVE - Local Test. 2147483647 players is the maximum per group. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Wipes and dates
When does Rust PVE - Local Test wipe, and how often?
A rhythm cannot be read from the wipes of Rust PVE - Local Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 20 hours ago.
Tags and filters
Which Rust Data filters and lists contain Rust PVE - Local Test?
These Rust Data lists include Rust PVE - Local Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust PVE - Local Test hold?
The game's server browser reads these tags from Rust PVE - Local Test: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts2147483647 (Group limit): Team size tops out at 2147483647; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rust PVE - Local Test?
The manual route: launch Rust, F1, then client.connect 159.224.231.115:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.