Offline 159.224.231.3:28015 checked 21d ago
Rust PVE - Local Test
Connect
srv = rust.server("159.224.231.3:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 159.224.231.3:28015
- region
- –
- max players
- 50
- group limit
- 2147483647 max
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 17:52 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 175/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 132/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 55/1000 |
Quick answers
From the figures on this page.
Population data
How does Rust PVE - Local Test compare in the rankings?
Player hours over seven days put Rust PVE - Local Test at #13,764, in the top 62% of the ranked set.
How many players does Rust PVE - Local Test hold at once?
Offline now for Rust PVE - Local Test, with the last sample 21 days 13 hours ago.
Server facts
What is the Rust version on Rust PVE - Local Test?
Rust network protocol 2634 and build 166652 on Windows is what Rust PVE - Local Test runs. Steam updates your game for you, but the protocol must match to join.
Is Rust PVE - Local Test up, and what does its uptime show?
Rust PVE - Local Test is offline at this refresh; the last response came 21 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 6 October 2026.
Which location does Rust PVE - Local Test run from?
For Rust PVE - Local Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 159.224.231.3:28015 is its address.
Settings and map
Which rules apply on Rust PVE - Local Test, and what settings?
The name Rust PVE - Local Test carries no gather rate. The cap on a group is 2147483647 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Rust PVE - Local Test loaded?
A procedural map runs on Rust PVE - Local Test, generated by the game.
Wipe data
When does Rust PVE - Local Test wipe, and on what schedule?
A rhythm cannot be read from the wipes of Rust PVE - Local Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days 17 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Rust PVE - Local Test, and which filters?
The Rust Data lists that Rust PVE - Local Test fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust PVE - Local Test?
These tags are published by Rust PVE - Local Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts2147483647 (Group limit): The team cap is 2147483647; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Rust PVE - Local Test?
Enter client.connect 159.224.231.3:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.