Offline NA 159.26.100.225:28015 checked 9d ago
In Rust We Trust
Connect
srv = rust.server("159.26.100.225:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 04:29 UTC13d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 159.26.100.225:28015
- region
- NA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 3 Oct 2026, 17:17 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 11/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 10/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does In Rust We Trust rank?
Ranked #15,308 on seven-day player hours, In Rust We Trust is #1,559 in North America and in the top 70% of all ranked servers.
What population does In Rust We Trust carry?
In Rust We Trust returns no live count at this refresh, having last been seen 9 days 13 hours ago.
About the server
What is the Rust version on In Rust We Trust?
Version Rust network protocol 2634 and build 166652 on Windows is reported by In Rust We Trust. Steam updates your game for you, but the protocol must match to join.
How reliable is In Rust We Trust, and is it online now?
Offline now for In Rust We Trust, last seen 9 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 October 2026.
Where does In Rust We Trust sit?
The NA tag is what In Rust We Trust uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 159.26.100.225:28015 is its address.
Settings and map
Which settings and rules does In Rust We Trust run?
No gather rate appears in the name: In Rust We Trust. No custom cap; the default of 8 players per group stands. roleplay is the game mode here, and roleplay with towns, jobs and rules. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
What is the map on In Rust We Trust?
A procedural map runs on In Rust We Trust, generated by the game.
Wipe schedule
On what schedule does In Rust We Trust wipe?
A single wipe each month, the force wipe, is all In Rust We Trust does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 25 days 10 hours ago, and that is the one in play. The tags list wipes as monthly.
On In Rust We Trust, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 23 hours after it began.
Tags and filters
Which Rust Data filters and lists contain In Rust We Trust?
The Rust Data lists that In Rust We Trust fits are: Modded Rust servers, Rust roleplay servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on In Rust We Trust hold?
These tags are published by In Rust We Trust and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^r (Roleplay): Listed as a roleplay server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into In Rust We Trust?
The manual route: launch Rust, F1, then client.connect 159.26.100.225:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.