Offline 159.26.107.67:28015 checked 8d ago
Japiman Server
Connect
srv = rust.server("159.26.107.67:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 159.26.107.67:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 11:33 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 200/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 178/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 113/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 20/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 43/1000 |
Quick answers
From the figures on this page.
Population data
How does Japiman Server compare in the rankings?
Player hours over seven days put Japiman Server at #13,060, in the top 59% of the ranked set.
What population does Japiman Server carry?
Offline now for Japiman Server, with the last sample 8 days 7 hours ago.
Server data
What Rust version does Japiman Server run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Japiman Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Japiman Server, and is it up?
The latest sample has Japiman Server offline, with a last sighting 8 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 20 October 2026.
In which location is Japiman Server hosted?
For Japiman Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 159.26.107.67:28015.
Settings and map
What rules and settings are recorded for Japiman Server?
The name Japiman Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on Japiman Server?
The game generates its map: procedural, on Japiman Server.
Wipe data
When does Japiman Server wipe, and how often?
The record for Japiman Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 4 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Japiman Server, and which filters?
On Rust Data, Japiman Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Japiman Server?
These tags are published by Japiman Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Japiman Server?
In Rust, F1 opens the console: type client.connect 159.26.107.67:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.