Rust Data

rustdata.spaceservers159.69.226.149:28016.ipynb

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Online 159.69.226.149:28015 checked 12m ago

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

moddedoxide

Connect

srv = rust.server("159.69.226.149:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 2 # peak 11
rank #2,437 # top 11%
last wipe 11d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 09:42 UTC11d ago 9 NaN running 0
1 Thu 1 Oct, 18:23 UTC FW26d ago 8 halved by day 5 15.6 days 0
2 Sat 19 Sep, 07:19 UTC39d ago 7 halved by day 3 12.5 days 1
3 Fri 18 Sep, 16:41 UTC39d ago 7 NaN 0.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1768323314
Map of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me
map
Procedural Map
size
3500
seed
1768323314
Open on RustMaps

Server

srv.info()
address
159.69.226.149:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 09:42 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average183/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average188/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average142/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average43/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me rank?

Over the last seven days DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me sits at #2,437 on player hours, in the top 11% of ranked servers.

How full does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me run?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me reports 1 players at this refresh, with 50 slots configured. Over the last seven days it averaged 2 players and peaked at 11. Peak hour in the last 48 hours: 18:00 UTC, mean 4 players.

About the server

How well does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me perform?

The 48-hour average is 53 server fps, with a low of 7. The entity count peaked at 97,942, covering buildings, deployables and the rest of the world. Memory peaked at 3,485 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Version Rust network protocol 2635 and build 168909 on Windows is reported by DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Joining needs the same protocol on your game; Steam handles the update.

Is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me up, and what does its uptime show?

Online is the state at the latest refresh for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. A restart about 8 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me run from?

For DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 159.69.226.149:28015 is its address.

Map and rules

What rules and settings are recorded for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

The name DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs a procedural map of size 3,500 with seed 1768323314, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me wipe, and how often?

No next wipe can be predicted for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 11 days 4 hours ago.

On DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, what happens on wipe day?

Across recent wipes the busiest point averaged 8 players. The crowd on the latest wipe topped out 28 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 4.

Lists and tags

Where does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me appear among Rust Data lists and filters?

These Rust Data lists include DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me: Modded Rust servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Read by the game's server browser, the tags DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

In Rust, F1 opens the console: type client.connect 159.69.226.149:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,042 players 11,789 servers online