Offline 159.69.69.52:5623 checked 3d ago
MAG PVE
Connect
srv = rust.server("159.69.69.52:5690")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 1000
- map
- Procedural Map
- size
- 1000
- seed
- 1000
Server
srv.info()- address
- 159.69.69.52:5623
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 08:06 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 194/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 181/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 136/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 18/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
What position does MAG PVE take in the server rankings?
Player hours over seven days put MAG PVE at #13,574, in the top 61% of the ranked set.
How many players does MAG PVE hold at once?
The current row shows MAG PVE offline; the last response was 3 days 23 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
Which Rust version is MAG PVE on?
Rust network protocol 2634 and build 167781 on Linux is what MAG PVE runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is MAG PVE, and is it online now?
Offline now for MAG PVE, last seen 3 days 23 hours ago. Uptime of 32% across the last 5 full days: 39 hours of 120. Its earliest recorded date in Rust Data is 22 October 2026.
Where does MAG PVE sit?
There is no region published for MAG PVE. Rust Data does not look up where the machine stands; it shows where a server says it is. 159.69.69.52:5623 is its address.
Settings and map
Which settings and rules does MAG PVE run?
The name MAG PVE carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on MAG PVE?
Size 1,000, seed 1000: the procedural map on MAG PVE, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does MAG PVE wipe?
Too few wipes are on record for MAG PVE to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days 5 hours ago.
Lists and tags
Where does MAG PVE appear among Rust Data lists and filters?
These Rust Data lists include MAG PVE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on MAG PVE?
These tags are published by MAG PVE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to MAG PVE?
In Rust, F1 opens the console: type client.connect 159.69.69.52:5623. Launch Rust on this page does the same by opening the game through Steam and connecting. https://legionhosting.net is the website recorded for it.