Online 160.191.57.196:28015 checked 6m ago
Nightman 1
Connect
srv = rust.server("160.191.57.196:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3850 · seed 181122162
- map
- Procedural Map
- size
- 3850
- seed
- 181122162
Server
srv.info()- address
- 160.191.57.196:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:47 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 75/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 140/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 40/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 95 on average | 107/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 113/200 |
Quick answers
From the figures on this page.
Population
How does Nightman 1 compare in the rankings?
Over the last seven days Nightman 1 sits at #12,700 on player hours, in the top 57% of ranked servers.
How many players does Nightman 1 hold at once?
The sample now reads 0 players for Nightman 1, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 12:00 UTC, mean 1 players.
Server data
What does performance look like on Nightman 1?
Averaged over 48 hours: 109 server fps, never under 63. The entity count peaked at 81,733, covering buildings, deployables and the rest of the world. The memory field tops out at 2,290 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Nightman 1 run?
Rust network protocol 2635 and build 168909 on Linux is what Nightman 1 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Nightman 1, and is it online now?
The current sample puts Nightman 1 online. The uptime it reports puts the last restart about 11 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 17 October 2026.
Where does Nightman 1 sit?
No region is published by Nightman 1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 160.191.57.196:28015.
Map and rules
Which settings and rules does Nightman 1 run?
You will not find a gather rate in the string Nightman 1. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Nightman 1 loaded?
The game generates the map on Nightman 1: procedural, size 3,850, seed 181122162. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Nightman 1 wipe, and on what schedule?
A rhythm cannot be read from the wipes of Nightman 1 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 28 days 11 hours ago.
Lists and tags
Where does Nightman 1 appear among Rust Data lists and filters?
The Rust Data lists that Nightman 1 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Nightman 1?
These tags are published by Nightman 1 and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Nightman 1?
Enter client.connect 160.191.57.196:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
