Rust Data

rustdata.spaceservers160.202.165.14:28026.ipynb

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Online NA 160.202.165.14:28025 checked 8m ago

Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather

1x monthly wipes moddedcarbon

Connect

srv = rust.server("160.202.165.14:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #13,846 # top 62% · #1417 in NA
last wipe 24d ago # monthly schedule
next wipe 7d 0h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 0hThu 5 Nov, 19:00 UTCFW force wipe
135d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 04:42 UTC24d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 2362352
Map of Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather
map
Procedural Map
size
4250
seed
2362352
Open on RustMaps

Server

srv.info()
address
160.202.165.14:28025
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
5 Oct 2026, 04:42 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average6/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average1/15
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50
5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average3/50

Quick answers

From the figures on this page.

Population

What position does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather take in the server rankings?

Ranked #13,846 on seven-day player hours, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather is #1,417 in North America and in the top 62% of all ranked servers.

How many players does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather hold at once?

Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How smoothly does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather run?

Averaged over 48 hours: 30 server fps, never under 30. The entity count peaked at 103,590, covering buildings, deployables and the rest of the world. A high of 3,818 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather. The protocol has to match before you can join, and Steam does the updating.

How reliable is Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, and is it up?

The current sample puts Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather online. A restart about 8 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 5 October 2026.

Where does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather sit?

In North America, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 160.202.165.14:28025 is its address.

Map and rules

Which settings and rules does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather run?

The name carries the figure: Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather runs 1x gather. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather selected?

Size 4,250, seed 2362352: the procedural map on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather wipe, and how often?

A single wipe each month, the force wipe, is all Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 24 days 14 hours ago. A monthly wipe schedule is published in its tags.

On Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, what happens on wipe day?

The average peak over recent wipes is 2 players. 46 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, and which filters?

On Rust Data, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather appears in these lists: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Which meanings do the tags on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather hold?

These tags are published by Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

The manual route: launch Rust, F1, then client.connect 160.202.165.14:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,852 players 11,890 servers online