Online NA 160.202.165.14:28025 checked 8m ago
Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather
Connect
srv = rust.server("160.202.165.14:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 04:42 UTC24d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 2362352
- map
- Procedural Map
- size
- 4250
- seed
- 2362352
Server
srv.info()- address
- 160.202.165.14:28025
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 5 Oct 2026, 04:42 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 6/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 4/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 1/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 3/50 |
Quick answers
From the figures on this page.
Population
What position does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather take in the server rankings?
Ranked #13,846 on seven-day player hours, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather is #1,417 in North America and in the top 62% of all ranked servers.
How many players does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather hold at once?
Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How smoothly does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather run?
Averaged over 48 hours: 30 server fps, never under 30. The entity count peaked at 103,590, covering buildings, deployables and the rest of the world. A high of 3,818 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather. The protocol has to match before you can join, and Steam does the updating.
How reliable is Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, and is it up?
The current sample puts Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather online. A restart about 8 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 5 October 2026.
Where does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather sit?
In North America, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 160.202.165.14:28025 is its address.
Map and rules
Which settings and rules does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather run?
The name carries the figure: Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather runs 1x gather. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather selected?
Size 4,250, seed 2362352: the procedural map on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather wipe, and how often?
A single wipe each month, the force wipe, is all Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 24 days 14 hours ago. A monthly wipe schedule is published in its tags.
On Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, what happens on wipe day?
The average peak over recent wipes is 2 players. 46 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, and which filters?
On Rust Data, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather appears in these lists: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Which meanings do the tags on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather hold?
These tags are published by Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?
The manual route: launch Rust, F1, then client.connect 160.202.165.14:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.