Rust Data

rustdata.spaceservers160.236.22.120:28016.ipynb

Run all rust-data · live

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Online 160.236.22.120:28015 checked 10m ago

R4 Server

moddedoxide

Connect

srv = rust.server("160.236.22.120:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 5
rank #6,700 # top 30%
last wipe 11d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctThu 8 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 14:25 UTC11d ago 10 NaN running 2
1 Thu 8 Oct, 12:09 UTC20d ago 8 halved by day 5 9.1 days 0
2 Mon 5 Oct, 08:05 UTC23d ago 5 halved by day 1 3.2 days 0
3 Thu 1 Oct, 17:51 UTC FW27d ago 2 halved by day 1 3.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 48142459
Map of R4 Server
map
Procedural Map
size
2000
seed
48142459
Open on RustMaps

Server

srv.info()
address
160.236.22.120:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 14:46 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average0/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does R4 Server rank?

Rank #6,700 on seven-day player hours for R4 Server, within the top 30% of all ranked servers.

What population does R4 Server carry?

R4 Server reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 5.

Server data

How smoothly does R4 Server run?

Server fps over the last 48 hours averages 60; the floor is 57. Entity numbers reached 19,418, and that includes buildings, deployables and the rest. The memory field tops out at 1,251 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on R4 Server?

The build is Rust network protocol 2634 and build 167781 on Linux, run by R4 Server. Steam updates your game for you, but the protocol must match to join.

How reliable is R4 Server, and is it online now?

Online is the state at the latest refresh for R4 Server. The uptime it reports puts the last restart about 22 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.

Which location does R4 Server run from?

There is no region published for R4 Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 160.236.22.120:28015 is its address.

Rules, settings, map

Which rules apply on R4 Server, and what settings?

No gather rate appears in the name: R4 Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has R4 Server selected?

The game generates the map on R4 Server: procedural, size 2,000, seed 48142459. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does R4 Server wipe, and on what schedule?

Irregular wipe times on R4 Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 11 days 11 hours ago.

On R4 Server, what happens on wipe day?

Across recent wipes the busiest point averaged 8 players. The crowd on the latest wipe topped out 24 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags and filters

Where does R4 Server appear among Rust Data lists and filters?

On Rust Data, R4 Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on R4 Server hold?

These tags are published by R4 Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into R4 Server?

Enter client.connect 160.236.22.120:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,590 players 11,700 servers online