Online 160.251.137.68:28015 checked 13m ago
RustServer_13458
Connect
srv = rust.server("160.251.137.68:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 11700
- map
- Procedural Map
- size
- 3000
- seed
- 11700
Server
srv.info()- address
- 160.251.137.68:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 08:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 59/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 96/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 103/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346/350 |
Quick answers
From the figures on this page.
Player counts
What position does RustServer_13458 take in the server rankings?
Rank #15,268 on seven-day player hours for RustServer_13458, within the top 68% of all ranked servers.
What population does RustServer_13458 carry?
Current row: 0 players on RustServer_13458, against 50 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on RustServer_13458?
The 48-hour average is 96 server fps, with a low of 51. Entity numbers reached 48,538, and that includes buildings, deployables and the rest. Memory peaked at 2,570 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on RustServer_13458?
Rust network protocol 2633 and build 162929 on Linux is what RustServer_13458 runs. Joining needs the same protocol on your game; Steam handles the update.
Is RustServer_13458 up, and what does its uptime show?
RustServer_13458 reports itself online at the current refresh. A restart about 5 days 22 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is RustServer_13458 hosted?
For RustServer_13458, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.137.68:28015.
Map and rules
Which rules apply on RustServer_13458, and what settings?
The name RustServer_13458 carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RustServer_13458 selected?
The game generates the map on RustServer_13458: procedural, size 3,000, seed 11700. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does RustServer_13458 wipe, and on what schedule?
A rhythm cannot be read from the wipes of RustServer_13458 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 55 days 13 hours ago.
Lists and tags
Which lists on Rust Data hold RustServer_13458, and which filters?
The Rust Data lists that RustServer_13458 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RustServer_13458?
Read by the game's server browser, the tags RustServer_13458 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into RustServer_13458?
In Rust, F1 opens the console: type client.connect 160.251.137.68:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.