Rust Data

rustdata.spaceservers160.251.143.180:28017.ipynb

Run all rust-data · live

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Online 160.251.143.180:28015 checked 13m ago

hitosetserver001

moddedoxide

Connect

srv = rust.server("160.251.143.180:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,289 # top 69%
last wipe 27d ago # no schedule published
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
134d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:59 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 244772856
Map of hitosetserver001
map
Procedural Map
size
5000
seed
244772856
Open on RustMaps

Server

srv.info()
address
160.251.143.180:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:59 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average113/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average72/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average208/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does hitosetserver001 rank?

Rank #15,289 on seven-day player hours for hitosetserver001, within the top 69% of all ranked servers.

What population does hitosetserver001 carry?

Current row: 0 players on hitosetserver001, against 10 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on hitosetserver001?

The 48-hour average is 49 server fps, with a low of 31. Buildings, deployables and all else in the world took the count as high as 154,763 entities. The memory field tops out at 5,415 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on hitosetserver001?

The build is Rust network protocol 2634 and build 166586 on Linux, run by hitosetserver001. Joining needs the same protocol on your game; Steam handles the update.

How reliable is hitosetserver001, and is it online now?

Online is the state at the latest refresh for hitosetserver001. The uptime it reports puts the last restart about 5 days 19 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is hitosetserver001 hosted?

For hitosetserver001, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 160.251.143.180:28015 is its address.

Map and rules

What rules and settings are recorded for hitosetserver001?

You will not find a gather rate in the string hitosetserver001. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has hitosetserver001 loaded?

Size 5,000, seed 244772856: the procedural map on hitosetserver001, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does hitosetserver001 wipe, and on what schedule?

A single wipe each month, the force wipe, is all hitosetserver001 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 22 hours ago.

What is wipe day on hitosetserver001 like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 18 hours in.

Tags and filters

Which lists on Rust Data hold hitosetserver001, and which filters?

On Rust Data, hitosetserver001 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on hitosetserver001?

The game's server browser reads these tags from hitosetserver001: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): The server runs build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to hitosetserver001?

The manual route: launch Rust, F1, then client.connect 160.251.143.180:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166586
Build The server runs build 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,455 players 11,892 servers online