Online 160.251.169.111:28015 checked 7m ago
RustServer_25919
Connect
srv = rust.server("160.251.169.111:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 14:18 UTC10d ago | 3 | NaN | running | 2 |
| 1 | Thu 8 Oct, 14:50 UTC21d ago | 3 | held half | 11 days | 0 |
| 2 | Sat 26 Sep, 03:42 UTC33d ago | 2 | halved by day 1 | 12.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 15754
- map
- Procedural Map
- size
- 3000
- seed
- 15754
Server
srv.info()- address
- 160.251.169.111:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 14:18 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 35/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 63/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 60/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 256/310 |
Quick answers
From the figures on this page.
Population data
What position does RustServer_25919 take in the server rankings?
Over the last seven days RustServer_25919 sits at #3,659 on player hours, in the top 16% of ranked servers.
How full does RustServer_25919 run?
Current row: 0 players on RustServer_25919, against 50 slots. Over the last seven days it averaged 1 players and peaked at 4. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 2 players.
About the server
How smoothly does RustServer_25919 run?
Server fps over the last 48 hours averages 167; the floor is 129. The entity count peaked at 47,353, covering buildings, deployables and the rest of the world. The memory field tops out at 3,241 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is RustServer_25919 on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_25919 runs. The protocol has to match before you can join, and Steam does the updating.
Is RustServer_25919 up, and what does its uptime show?
The current sample puts RustServer_25919 online. A restart about 4 days 22 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 19 September 2026.
Where does RustServer_25919 sit?
No region is published by RustServer_25919. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.169.111:28015.
Rules, settings, map
Which settings and rules does RustServer_25919 run?
The name RustServer_25919 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has RustServer_25919 selected?
Size 3,000, seed 15754: the procedural map on RustServer_25919, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does RustServer_25919 wipe, and on what schedule?
No next wipe can be predicted for RustServer_25919, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 10 days 8 hours ago.
On RustServer_25919, what happens on wipe day?
Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags, lists
Which lists on Rust Data hold RustServer_25919, and which filters?
The Rust Data lists that RustServer_25919 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on RustServer_25919?
The game's server browser reads these tags from RustServer_25919: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join RustServer_25919?
Enter client.connect 160.251.169.111:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.