Online 160.251.181.38:28015 checked 9m ago
RustServer_21174
Connect
srv = rust.server("160.251.181.38:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1565
- map
- Procedural Map
- size
- 3000
- seed
- 1565
Server
srv.info()- address
- 160.251.181.38:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Aug 2026, 08:42 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 172/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 168/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 100/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 248/700 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustServer_21174 rank?
Rank #15,335 on seven-day player hours for RustServer_21174, within the top 69% of all ranked servers.
How full does RustServer_21174 run?
RustServer_21174 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
How smoothly does RustServer_21174 run?
Server fps over the last 48 hours averages 190; the floor is 155. Buildings, deployables and all else in the world took the count as high as 85,890 entities. A high of 4,256 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is RustServer_21174 on?
The build is Rust network protocol 2632 and build 160556 on Linux, run by RustServer_21174. The protocol has to match before you can join, and Steam does the updating.
Is RustServer_21174 up, and what does its uptime show?
The current sample puts RustServer_21174 online. Count back 5 days 15 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does RustServer_21174 run from?
There is no region published for RustServer_21174. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.181.38:28015.
Map and rules
What rules and settings are recorded for RustServer_21174?
No gather rate appears in the name: RustServer_21174. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on RustServer_21174?
The game generates the map on RustServer_21174: procedural, size 3,000, seed 1565. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does RustServer_21174 wipe, and on what schedule?
A rhythm cannot be read from the wipes of RustServer_21174 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 81 days 6 hours ago.
Lists and tags
Which Rust Data filters and lists contain RustServer_21174?
The Rust Data lists that RustServer_21174 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RustServer_21174?
The game's server browser reads these tags from RustServer_21174: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs160556 (Build): Recorded game build: 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to RustServer_21174?
In Rust, F1 opens the console: type client.connect 160.251.181.38:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.