Rust Data

rustdata.spaceservers160.251.181.38:28017.ipynb

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Online 160.251.181.38:28015 checked 9m ago

RustServer_21174

moddedoxide

Connect

srv = rust.server("160.251.181.38:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 81d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1565
Map of RustServer_21174
map
Procedural Map
size
3000
seed
1565
Open on RustMaps

Server

srv.info()
address
160.251.181.38:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
9 Aug 2026, 08:42 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average172/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average168/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average100/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average248/700

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustServer_21174 rank?

Rank #15,335 on seven-day player hours for RustServer_21174, within the top 69% of all ranked servers.

How full does RustServer_21174 run?

RustServer_21174 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server facts

How smoothly does RustServer_21174 run?

Server fps over the last 48 hours averages 190; the floor is 155. Buildings, deployables and all else in the world took the count as high as 85,890 entities. A high of 4,256 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is RustServer_21174 on?

The build is Rust network protocol 2632 and build 160556 on Linux, run by RustServer_21174. The protocol has to match before you can join, and Steam does the updating.

Is RustServer_21174 up, and what does its uptime show?

The current sample puts RustServer_21174 online. Count back 5 days 15 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does RustServer_21174 run from?

There is no region published for RustServer_21174. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.181.38:28015.

Map and rules

What rules and settings are recorded for RustServer_21174?

No gather rate appears in the name: RustServer_21174. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on RustServer_21174?

The game generates the map on RustServer_21174: procedural, size 3,000, seed 1565. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does RustServer_21174 wipe, and on what schedule?

A rhythm cannot be read from the wipes of RustServer_21174 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 81 days 6 hours ago.

Lists and tags

Which Rust Data filters and lists contain RustServer_21174?

The Rust Data lists that RustServer_21174 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RustServer_21174?

The game's server browser reads these tags from RustServer_21174: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs160556 (Build): Recorded game build: 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to RustServer_21174?

In Rust, F1 opens the console: type client.connect 160.251.181.38:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2632
Protocol The server speaks protocol 2632, so match your game version.
cs160556
Build Recorded game build: 160556.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 84,816 players 11,846 servers online