Rust Data

rustdata.spaceservers160.251.199.251:28017.ipynb

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Offline 160.251.199.251:28015 checked 15d ago

RustServer_9407

moddedoxide

Connect

srv = rust.server("160.251.199.251:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/3 # 0% full
7-day average 0 # peak –
rank #15,249 # top 70%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sat 3 OctSat 26 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 12:02 UTC26d ago 1 NaN running 0
1 Sat 26 Sep, 08:07 UTC33d ago 1 halved by day 1 7.2 days 0
2 Sun 20 Sep, 23:25 UTC39d ago 1 halved by day 2 5.4 days 0
3 Sun 20 Sep, 02:48 UTC39d ago 1 NaN 0.9 days 1
4 Sat 19 Sep, 18:36 UTC40d ago 1 NaN 0.3 days 0
5 Fri 18 Sep, 09:38 UTC41d ago 1 NaN 1.4 days 0
6 Fri 18 Sep, 02:04 UTC41d ago 1 NaN 0.3 days 0
7 Tue 15 Sep, 08:04 UTC44d ago 1 halved by day 1 2.8 days 0
8 Mon 14 Sep, 10:32 UTC45d ago 1 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 76376355
Map of RustServer_9407
map
Procedural Map
size
3500
seed
76376355
Open on RustMaps

Server

srv.info()
address
160.251.199.251:28015
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 13:13 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average14/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average35/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average36/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average136/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does RustServer_9407 rank?

Player hours over seven days put RustServer_9407 at #15,249, in the top 70% of the ranked set.

How many players does RustServer_9407 hold at once?

RustServer_9407 returns no live count at this refresh, having last been seen 15 days 9 hours ago.

Server data

What is the Rust version on RustServer_9407?

Version Rust network protocol 2634 and build 166652 on Linux is reported by RustServer_9407. The protocol has to match before you can join, and Steam does the updating.

Is RustServer_9407 up, and what does its uptime show?

Offline now for RustServer_9407, last seen 15 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is RustServer_9407 hosted?

There is no region published for RustServer_9407. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 160.251.199.251:28015.

Rules, settings, map

Which settings and rules does RustServer_9407 run?

The name RustServer_9407 carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has RustServer_9407 loaded?

The game generates the map on RustServer_9407: procedural, size 3,500, seed 76376355. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does RustServer_9407 wipe, and on what schedule?

RustServer_9407 wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 12 hours ago.

What is wipe day on RustServer_9407 like?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.5.

Lists and tags

Which lists on Rust Data hold RustServer_9407, and which filters?

The Rust Data lists that RustServer_9407 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustServer_9407 hold?

These tags are published by RustServer_9407 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): Slot count: 3; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RustServer_9407?

The manual route: launch Rust, F1, then client.connect 160.251.199.251:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp3
Max players Slot count: 3.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,920 players 11,693 servers online