Offline 160.251.199.251:28015 checked 15d ago
RustServer_9407
Connect
srv = rust.server("160.251.199.251:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 12:02 UTC26d ago | 1 | NaN | running | 0 |
| 1 | Sat 26 Sep, 08:07 UTC33d ago | 1 | halved by day 1 | 7.2 days | 0 |
| 2 | Sun 20 Sep, 23:25 UTC39d ago | 1 | halved by day 2 | 5.4 days | 0 |
| 3 | Sun 20 Sep, 02:48 UTC39d ago | 1 | NaN | 0.9 days | 1 |
| 4 | Sat 19 Sep, 18:36 UTC40d ago | 1 | NaN | 0.3 days | 0 |
| 5 | Fri 18 Sep, 09:38 UTC41d ago | 1 | NaN | 1.4 days | 0 |
| 6 | Fri 18 Sep, 02:04 UTC41d ago | 1 | NaN | 0.3 days | 0 |
| 7 | Tue 15 Sep, 08:04 UTC44d ago | 1 | halved by day 1 | 2.8 days | 0 |
| 8 | Mon 14 Sep, 10:32 UTC45d ago | 1 | NaN | 0.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 76376355
- map
- Procedural Map
- size
- 3500
- seed
- 76376355
Server
srv.info()- address
- 160.251.199.251:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 13:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 14/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 35/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 8/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 36/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 136/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RustServer_9407 rank?
Player hours over seven days put RustServer_9407 at #15,249, in the top 70% of the ranked set.
How many players does RustServer_9407 hold at once?
RustServer_9407 returns no live count at this refresh, having last been seen 15 days 9 hours ago.
Server data
What is the Rust version on RustServer_9407?
Version Rust network protocol 2634 and build 166652 on Linux is reported by RustServer_9407. The protocol has to match before you can join, and Steam does the updating.
Is RustServer_9407 up, and what does its uptime show?
Offline now for RustServer_9407, last seen 15 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is RustServer_9407 hosted?
There is no region published for RustServer_9407. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 160.251.199.251:28015.
Rules, settings, map
Which settings and rules does RustServer_9407 run?
The name RustServer_9407 carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has RustServer_9407 loaded?
The game generates the map on RustServer_9407: procedural, size 3,500, seed 76376355. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does RustServer_9407 wipe, and on what schedule?
RustServer_9407 wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 12 hours ago.
What is wipe day on RustServer_9407 like?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.5.
Lists and tags
Which lists on Rust Data hold RustServer_9407, and which filters?
The Rust Data lists that RustServer_9407 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RustServer_9407 hold?
These tags are published by RustServer_9407 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): Slot count: 3; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to RustServer_9407?
The manual route: launch Rust, F1, then client.connect 160.251.199.251:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.