Offline 160.251.204.215:28015 checked 37d ago
WakameVillage_ver.0.1.0
Connect
srv = rust.server("160.251.204.215:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 94/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 153/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 63/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 185/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does WakameVillage_ver.0.1.0 rank?
Rank #15,498 on seven-day player hours for WakameVillage_ver.0.1.0, within the top 68% of all ranked servers.
How full does WakameVillage_ver.0.1.0 run?
Offline now for WakameVillage_ver.0.1.0, with the last sample 37 days 8 hours ago.
Server facts
What Rust version does WakameVillage_ver.0.1.0 run?
Version Rust network protocol 2633 and build 163493 on Linux is reported by WakameVillage_ver.0.1.0. The protocol has to match before you can join, and Steam does the updating.
How reliable is WakameVillage_ver.0.1.0, and is it online now?
The latest sample has WakameVillage_ver.0.1.0 offline, with a last sighting 37 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Where does WakameVillage_ver.0.1.0 sit?
No region is published by WakameVillage_ver.0.1.0. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 160.251.204.215:28015.
Rules, settings, map
Which settings and rules does WakameVillage_ver.0.1.0 run?
The name WakameVillage_ver.0.1.0 carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on WakameVillage_ver.0.1.0?
WakameVillage_ver.0.1.0 runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe schedule
When does WakameVillage_ver.0.1.0 wipe, and on what schedule?
The record for WakameVillage_ver.0.1.0 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 48 days 6 hours ago.
Lists and tags
Which lists on Rust Data hold WakameVillage_ver.0.1.0, and which filters?
These Rust Data lists include WakameVillage_ver.0.1.0: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on WakameVillage_ver.0.1.0 hold?
The game's server browser reads these tags from WakameVillage_ver.0.1.0: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to WakameVillage_ver.0.1.0?
In Rust, F1 opens the console: type client.connect 160.251.204.215:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.