Online 160.251.208.162:28015 checked 8m ago
RustServer_15282
Connect
srv = rust.server("160.251.208.162:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 9715
- map
- Procedural Map
- size
- 3000
- seed
- 9715
Server
srv.info()- address
- 160.251.208.162:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 14:52 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 153/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 194/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 97/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 221/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Population data
What position does RustServer_15282 take in the server rankings?
Rank #4,370 on seven-day player hours for RustServer_15282, within the top 20% of all ranked servers.
How many players does RustServer_15282 hold at once?
The sample now reads 0 players for RustServer_15282, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 11:00 UTC, mean 4 players.
Server facts
How well does RustServer_15282 perform?
Averaged over 48 hours: 100 server fps, never under 75. The entity count peaked at 55,785, covering buildings, deployables and the rest of the world. The memory field tops out at 2,714 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does RustServer_15282 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_15282 runs. The protocol has to match before you can join, and Steam does the updating.
Is RustServer_15282 up, and what does its uptime show?
The current sample puts RustServer_15282 online. Count back 5 days 18 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 5 October 2026.
Which location does RustServer_15282 run from?
No region is published by RustServer_15282. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 160.251.208.162:28015.
Map and rules
Which settings and rules does RustServer_15282 run?
The name RustServer_15282 carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has RustServer_15282 selected?
Size 3,000, seed 9715: the procedural map on RustServer_15282, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does RustServer_15282 wipe, and on what schedule?
The record for RustServer_15282 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 2 hours ago.
Tags and filters
Where does RustServer_15282 appear among Rust Data lists and filters?
On Rust Data, RustServer_15282 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RustServer_15282 hold?
Read by the game's server browser, the tags RustServer_15282 publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join RustServer_15282?
Enter client.connect 160.251.208.162:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.