Rust Data

rustdata.spaceservers160.251.235.47:28017.ipynb

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Online 160.251.235.47:28015 checked 10m ago

TJA4-NEXUS

moddedoxide

Connect

srv = rust.server("160.251.235.47:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,276 # top 69%
last wipe 78d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2300 · seed 5699
Map of TJA4-NEXUS
map
Custom Map
size
2300
seed
5699

Server

srv.info()
address
160.251.235.47:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
12 Aug 2026, 09:36 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average38/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average74/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average30/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average77/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average296/310

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TJA4-NEXUS rank?

Over the last seven days TJA4-NEXUS sits at #15,276 on player hours, in the top 69% of ranked servers.

What population does TJA4-NEXUS carry?

TJA4-NEXUS reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

Server data

What does performance look like on TJA4-NEXUS?

The 48-hour average is 104 server fps, with a low of 80. The entity count peaked at 29,427, covering buildings, deployables and the rest of the world. Memory peaked at 2,800 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does TJA4-NEXUS run?

The build is Rust network protocol 2632 and build 160556 on Linux, run by TJA4-NEXUS. Steam updates your game for you, but the protocol must match to join.

Is TJA4-NEXUS up, and what does its uptime show?

The current sample puts TJA4-NEXUS online. A restart about 5 days 23 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does TJA4-NEXUS sit?

There is no region published for TJA4-NEXUS. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 160.251.235.47:28015.

Rules, settings, map

Which rules apply on TJA4-NEXUS, and what settings?

You will not find a gather rate in the string TJA4-NEXUS. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on TJA4-NEXUS?

The game generates the map on TJA4-NEXUS: procedural, size 2,300, seed 5699. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe data

On what schedule does TJA4-NEXUS wipe?

Too few wipes are on record for TJA4-NEXUS to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 78 days 13 hours ago.

Lists and tags

Where does TJA4-NEXUS appear among Rust Data lists and filters?

On Rust Data, TJA4-NEXUS appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on TJA4-NEXUS hold?

Read by the game's server browser, the tags TJA4-NEXUS publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs160556 (Build): Build number: 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to TJA4-NEXUS?

Enter client.connect 160.251.235.47:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs160556
Build Build number: 160556.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,222 players 11,781 servers online