Rust Data

rustdata.spaceservers160.251.236.229:28017.ipynb

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Online 160.251.236.229:28015 checked 13m ago

RustServer_12455

moddedoxide

Connect

srv = rust.server("160.251.236.229:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 5
rank #3,723 # top 17%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0246803:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 15:36 UTC2d ago 5 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 2564
Map of RustServer_12455
map
Procedural Map
size
3000
seed
2564
Open on RustMaps

Server

srv.info()
address
160.251.236.229:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 15:36 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average15/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average32/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average23/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average117/200

Quick answers

From the figures on this page.

Player counts

What position does RustServer_12455 take in the server rankings?

Player hours over seven days put RustServer_12455 at #3,723, in the top 17% of the ranked set.

What population does RustServer_12455 carry?

The sample now reads 0 players for RustServer_12455, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 5. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 4 players.

Server facts

How smoothly does RustServer_12455 run?

Averaged over 48 hours: 142 server fps, never under 102. Buildings, deployables and all else in the world took the count as high as 49,615 entities. A high of 2,096 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on RustServer_12455?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_12455 runs. Steam updates your game for you, but the protocol must match to join.

Is RustServer_12455 up, and what does its uptime show?

The current sample puts RustServer_12455 online. A restart about 2 days 9 hours ago is what its reported uptime implies. Uptime of 97% across the last 3 full days: 70 hours of 72. Its earliest recorded date in Rust Data is 26 October 2026.

Which location does RustServer_12455 run from?

There is no region published for RustServer_12455. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 160.251.236.229:28015 is its address.

Map and rules

Which rules apply on RustServer_12455, and what settings?

No gather rate appears in the name: RustServer_12455. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has RustServer_12455 loaded?

Size 3,000, seed 2564: the procedural map on RustServer_12455, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does RustServer_12455 wipe, and on what schedule?

The record for RustServer_12455 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 2 days 11 hours ago, and that is the one in play.

What is wipe day on RustServer_12455 like?

The average peak over recent wipes is 5 players. Peak population on the latest wipe came 24 hours in.

Tags, lists

Which lists on Rust Data hold RustServer_12455, and which filters?

The Rust Data lists that RustServer_12455 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on RustServer_12455 hold?

These tags are published by RustServer_12455 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join RustServer_12455?

In Rust, F1 opens the console: type client.connect 160.251.236.229:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,102 players 11,673 servers online