Online 160.251.236.248:28015 checked 10m ago
Ninniku_Server
Connect
srv = rust.server("160.251.236.248:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:17 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 00:25 UTC28d ago | 1 | NaN | 0.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 818666203
- map
- Procedural Map
- size
- 4250
- seed
- 818666203
Server
srv.info()- address
- 160.251.236.248:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:17 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 182/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 108/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 75/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 38/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 246/700 |
Quick answers
From the figures on this page.
Population
What position does Ninniku_Server take in the server rankings?
Player hours over seven days put Ninniku_Server at #6,617, in the top 30% of the ranked set.
How many players does Ninniku_Server hold at once?
The sample now reads 0 players for Ninniku_Server, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 1 players.
About the server
How well does Ninniku_Server perform?
The 48-hour average is 67 server fps, with a low of 31. The entity count peaked at 104,837, covering buildings, deployables and the rest of the world. The memory field tops out at 4,027 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Ninniku_Server on?
The build is Rust network protocol 2635 and build 167781 on Linux, run by Ninniku_Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Ninniku_Server, and is it up?
The current sample puts Ninniku_Server online. The uptime it reports puts the last restart about 16 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 30 September 2026.
Where does Ninniku_Server sit?
There is no region published for Ninniku_Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 160.251.236.248:28015 is its address.
Settings and map
Which settings and rules does Ninniku_Server run?
No gather rate appears in the name: Ninniku_Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Ninniku_Server?
Size 4,250, seed 818666203: the procedural map on Ninniku_Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Ninniku_Server wipe, and on what schedule?
Too few wipes are on record for Ninniku_Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 17 hours ago.
What is wipe day on Ninniku_Server like?
Recent wipes averaged 1 players at their peak. 5 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does Ninniku_Server appear among Rust Data lists and filters?
The Rust Data lists that Ninniku_Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Ninniku_Server hold?
Read by the game's server browser, the tags Ninniku_Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Ninniku_Server?
Enter client.connect 160.251.236.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.