Rust Data

rustdata.spaceservers160.251.253.155:28017.ipynb

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Online 160.251.253.155:28015 checked 11m ago

GUILD_SAGI_NI_CHUI

moddedoxide

Connect

srv = rust.server("160.251.253.155:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/16 # 0% full
7-day average 1 # peak 6
rank #3,750 # top 17%
last wipe 27d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 10:39 UTC27d ago 7 NaN running 0
1 Sun 27 Sep, 11:58 UTC32d ago 7 held half 4.9 days 5
2 Fri 25 Sep, 12:33 UTC34d ago 7 NaN 2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2700 · seed 28287
Map of GUILD_SAGI_NI_CHUI
map
Custom Map
size
2700
seed
28287

Server

srv.info()
address
160.251.253.155:28015
region
–
max players
16
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 10:39 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average171/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average351/350
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average249/700

Quick answers

From the figures on this page.

Population

What position does GUILD_SAGI_NI_CHUI take in the server rankings?

Player hours over seven days put GUILD_SAGI_NI_CHUI at #3,750, in the top 17% of the ranked set.

How full does GUILD_SAGI_NI_CHUI run?

Current row: 0 players on GUILD_SAGI_NI_CHUI, against 16 slots. Over the last seven days it averaged 1 players and peaked at 6. Peak hour in the last 48 hours: 07:00 UTC, mean 1 players.

Server facts

How well does GUILD_SAGI_NI_CHUI perform?

Server fps over the last 48 hours averages 141; the floor is 95. Entity numbers reached 73,835, and that includes buildings, deployables and the rest. Memory peaked at 4,297 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on GUILD_SAGI_NI_CHUI?

The build is Rust network protocol 2635 and build 168909 on Linux, run by GUILD_SAGI_NI_CHUI. Steam updates your game for you, but the protocol must match to join.

How reliable is GUILD_SAGI_NI_CHUI, and is it up?

Online is the state at the latest refresh for GUILD_SAGI_NI_CHUI. A restart about 6 days 3 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 24 September 2026.

In which location is GUILD_SAGI_NI_CHUI hosted?

For GUILD_SAGI_NI_CHUI, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 160.251.253.155:28015 is its address.

Rules, settings, map

What rules and settings are recorded for GUILD_SAGI_NI_CHUI?

The name GUILD_SAGI_NI_CHUI carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has GUILD_SAGI_NI_CHUI selected?

Size 2,700, seed 28287: the procedural map on GUILD_SAGI_NI_CHUI, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipes and dates

When does GUILD_SAGI_NI_CHUI wipe, and how often?

Irregular wipe times on GUILD_SAGI_NI_CHUI leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 5 hours ago.

What is wipe day on GUILD_SAGI_NI_CHUI like?

Recent wipes averaged 7 players at their peak. 2 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain GUILD_SAGI_NI_CHUI?

On Rust Data, GUILD_SAGI_NI_CHUI appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on GUILD_SAGI_NI_CHUI?

These tags are published by GUILD_SAGI_NI_CHUI and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp16 (Max players): 16 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join GUILD_SAGI_NI_CHUI?

The manual route: launch Rust, F1, then client.connect 160.251.253.155:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp16
Max players 16 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,129 players 11,851 servers online