Online 160.251.255.74:28015 checked 10m ago
RustServer_4816
Connect
srv = rust.server("160.251.255.74:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 28014
- map
- Procedural Map
- size
- 5000
- seed
- 28014
Server
srv.info()- address
- 160.251.255.74:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 17:47 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 71/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 30/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 74/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 293/310 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RustServer_4816 rank?
Player hours over seven days put RustServer_4816 at #15,276, in the top 69% of the ranked set.
What population does RustServer_4816 carry?
The sample now reads 0 players for RustServer_4816, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
How well does RustServer_4816 perform?
Averaged over 48 hours: 60 server fps, never under 47. Buildings, deployables and all else in the world took the count as high as 141,673 entities. The memory field tops out at 4,296 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RustServer_4816 on?
Version Rust network protocol 2633 and build 162929 on Linux is reported by RustServer_4816. Steam updates your game for you, but the protocol must match to join.
Is RustServer_4816 up, and what does its uptime show?
Online is the state at the latest refresh for RustServer_4816. Count back 4 days 23 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is RustServer_4816 hosted?
There is no region published for RustServer_4816. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.255.74:28015.
Rules, settings, map
Which rules apply on RustServer_4816, and what settings?
No gather rate appears in the name: RustServer_4816. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has RustServer_4816 loaded?
RustServer_4816 runs a procedural map of size 5,000 with seed 28014, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does RustServer_4816 wipe?
The record for RustServer_4816 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 55 days 5 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold RustServer_4816, and which filters?
On Rust Data, RustServer_4816 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RustServer_4816?
Read by the game's server browser, the tags RustServer_4816 publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into RustServer_4816?
The manual route: launch Rust, F1, then client.connect 160.251.255.74:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.