Online 160.251.50.227:27485 checked 11m ago
Rirenza-SV-RUST
Connect
srv = rust.server("160.251.50.227:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 05:31 UTC17d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 160.251.50.227:27485
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 05:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 60/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 99/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 113/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 344/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rirenza-SV-RUST rank?
Rank #15,268 on seven-day player hours for Rirenza-SV-RUST, within the top 68% of all ranked servers.
What population does Rirenza-SV-RUST carry?
The sample now reads 0 players for Rirenza-SV-RUST, out of 30 slots. Over the last seven days it averaged 0 players.
About the server
What Rust version does Rirenza-SV-RUST run?
Rust network protocol 2635 and build 168909 on Linux is what Rirenza-SV-RUST runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rirenza-SV-RUST, and is it online now?
Online is the state at the latest refresh for Rirenza-SV-RUST. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Rirenza-SV-RUST run from?
For Rirenza-SV-RUST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.50.227:27485.
Settings and map
Which settings and rules does Rirenza-SV-RUST run?
The name Rirenza-SV-RUST carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Rirenza-SV-RUST loaded?
A procedural map runs on Rirenza-SV-RUST, generated by the game.
Wipe data
On what schedule does Rirenza-SV-RUST wipe?
A rhythm cannot be read from the wipes of Rirenza-SV-RUST on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 17 days 16 hours ago, and that is the one in play.
On Rirenza-SV-RUST, what happens on wipe day?
Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 2 hours after it began.
Tags, lists
Which Rust Data filters and lists contain Rirenza-SV-RUST?
These Rust Data lists include Rirenza-SV-RUST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rirenza-SV-RUST?
The game's server browser reads these tags from Rirenza-SV-RUST: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Rirenza-SV-RUST?
The manual route: launch Rust, F1, then client.connect 160.251.50.227:27485. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.