Offline 161.104.105.135:28015 checked 2d ago
MyServer (TEST)
Connect
srv = rust.server("161.104.105.135:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 161.104.105.135:28015
- region
- –
- max players
- 100
- group limit
- 10 max
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 16:09 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 255 on average | 187/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 245 on average | 311/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 65/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 32/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 55 on average | 55/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 63/100 |
Quick answers
From the figures on this page.
Population
What position does MyServer (TEST) take in the server rankings?
Player hours over seven days put MyServer (TEST) at #10,523, in the top 47% of the ranked set.
What population does MyServer (TEST) carry?
The current row shows MyServer (TEST) offline; the last response was 2 days 23 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What Rust version does MyServer (TEST) run?
Rust network protocol 2635 and build 168909 on Windows is what MyServer (TEST) runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is MyServer (TEST), and is it online now?
MyServer (TEST) is offline at this refresh; the last response came 2 days 23 hours ago. 0 of 48 hours up over the last 2 full days, or 0%. Its earliest recorded date in Rust Data is 26 October 2026.
Which location does MyServer (TEST) run from?
There is no region published for MyServer (TEST). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 161.104.105.135:28015.
Map and rules
Which rules apply on MyServer (TEST), and what settings?
The name MyServer (TEST) carries no gather rate. Group size tops out at 10 players. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The VAC field reads off.
Wipe schedule
On what schedule does MyServer (TEST) wipe?
A rhythm cannot be read from the wipes of MyServer (TEST) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 3 days 3 hours ago.
Tags, lists
Which lists on Rust Data hold MyServer (TEST), and which filters?
The Rust Data lists that MyServer (TEST) fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on MyServer (TEST) hold?
The game's server browser reads these tags from MyServer (TEST): gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts10 (Group limit): Team size tops out at 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to MyServer (TEST)?
Enter client.connect 161.104.105.135:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.