Rust Data

rustdata.spaceservers161.129.66.157:28015.ipynb

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Offline 161.129.66.157:28080 checked 7d ago

Fiddlewood

moddedcarbon

Connect

srv = rust.server("161.129.66.157:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,452 # top 69%
last wipe 172d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 481981
Map of Fiddlewood
map
Procedural Map
size
4000
seed
481981
Open on RustMaps

Server

srv.info()
address
161.129.66.157:28080
region
– · us4
max players
50
group limit
8, the default
wipe schedule
–
last wipe
9 May 2026, 11:08 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average23/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Fiddlewood rank?

Over the last seven days Fiddlewood sits at #15,452 on player hours, in the top 69% of ranked servers.

How many players does Fiddlewood hold at once?

The current row shows Fiddlewood offline; the last response was 7 days 9 hours ago.

About the server

What Rust version does Fiddlewood run?

Version Rust network protocol 2625 and build 151078 on Windows is reported by Fiddlewood. The protocol has to match before you can join, and Steam does the updating.

Is Fiddlewood up, and what does its uptime show?

The latest sample has Fiddlewood offline, with a last sighting 7 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 14 October 2026.

In which location is Fiddlewood hosted?

For Fiddlewood, no region is published; the region code is us4. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 161.129.66.157:28080.

Settings and map

Which rules apply on Fiddlewood, and what settings?

The name Fiddlewood carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on Fiddlewood?

Size 4,000, seed 481981: the procedural map on Fiddlewood, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does Fiddlewood wipe?

A rhythm cannot be read from the wipes of Fiddlewood on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 172 days 16 hours ago.

Tags and filters

Which Rust Data filters and lists contain Fiddlewood?

These Rust Data lists include Fiddlewood: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Fiddlewood hold?

The game's server browser reads these tags from Fiddlewood: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2625 (Protocol): The server speaks protocol 2625, so match your game version; cs151078 (Build): Recorded game build: 151078; ptrak (Networking): Standard network layer for Rust: RakNet; $rus4 (Region code): The row gives us4 as its region code; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Fiddlewood?

The manual route: launch Rust, F1, then client.connect 161.129.66.157:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$rus4,v2625,gmrust,cs151078,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2625
Protocol The server speaks protocol 2625, so match your game version.
cs151078
Build Recorded game build: 151078.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus4
Region code The row gives us4 as its region code.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,939 players 11,686 servers online