Offline 161.248.62.37:28015 checked 12d ago
test plugins
Connect
srv = rust.server("161.248.62.37:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- 萌新首选
- size
- –
- seed
- –
Server
srv.info()- address
- 161.248.62.37:28015
- region
- –
- max players
- 99
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:57 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 201/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 174/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 117/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 20/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 44/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does test plugins rank?
Player hours over seven days put test plugins at #15,108, in the top 70% of the ranked set.
What population does test plugins carry?
The current row shows test plugins offline; the last response was 12 days 5 hours ago.
Server facts
Which Rust version is test plugins on?
Rust network protocol 2634 and build 166494 on Windows is what test plugins runs. Joining needs the same protocol on your game; Steam handles the update.
Is test plugins up, and what does its uptime show?
The latest sample has test plugins offline, with a last sighting 12 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 October 2026.
Which location does test plugins run from?
No region is published by test plugins. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 161.248.62.37:28015.
Rules, settings, map
Which rules apply on test plugins, and what settings?
The name test plugins carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.
Wipe schedule
When does test plugins wipe, and on what schedule?
The record for test plugins holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 18 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold test plugins, and which filters?
These Rust Data lists include test plugins: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on test plugins?
Read by the game's server browser, the tags test plugins publishes are: gmrust (Game mode): Survival play, standard Rust; mp99 (Max players): Slot count: 99; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; ^x (Unknown flag): No Facepunch documentation covers this flag. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join test plugins?
Enter client.connect 161.248.62.37:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.