Offline 161.248.63.93:28015 checked 10d ago
test plugins
Connect
srv = rust.server("161.248.63.93:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- 萌新首选
- size
- –
- seed
- –
Server
srv.info()- address
- 161.248.63.93:28015
- region
- –
- max players
- 99
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:57 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 74/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 84/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 77/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does test plugins rank?
Rank #15,193 on seven-day player hours for test plugins, within the top 70% of all ranked servers.
How many players does test plugins hold at once?
Offline now for test plugins, with the last sample 10 days 15 hours ago.
Server data
What Rust version does test plugins run?
Version Rust network protocol 2634 and build 166494 on Windows is reported by test plugins. Joining needs the same protocol on your game; Steam handles the update.
Is test plugins up, and what does its uptime show?
Offline now for test plugins, last seen 10 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 October 2026.
Which location does test plugins run from?
No region is published by test plugins. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 161.248.63.93:28015.
Settings and map
Which settings and rules does test plugins run?
No gather rate appears in the name: test plugins. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. The VAC field reads off.
Wipe data
On what schedule does test plugins wipe?
A rhythm cannot be read from the wipes of test plugins on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 1 hours ago.
Tags, lists
Which Rust Data filters and lists contain test plugins?
The Rust Data lists that test plugins fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on test plugins hold?
Read by the game's server browser, the tags test plugins publishes are: gmrust (Game mode): Survival play, standard Rust; mp99 (Max players): The server lists 99 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; ^x (Unknown flag): No Facepunch documentation covers this flag. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into test plugins?
In Rust, F1 opens the console: type client.connect 161.248.63.93:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.