Rust Data

rustdata.spaceservers162.14.110.20:28015.ipynb

Run all rust-data · live

‹ All servers

Offline 162.14.110.20:28016 checked 16d ago

SYPSNMDFQ

moddedoxide

Connect

srv = rust.server("162.14.110.20:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/66 # 0% full
7-day average 0 # peak –
rank #15,427 # top 71%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 09:07 UTC24d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1
Map of SYPSNMDFQ
map
Procedural Map
size
1000
seed
1
Open on RustMaps

Server

srv.info()
address
162.14.110.20:28016
region
–
max players
66
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 09:36 UTC
hostname
jg.jprust.cn
first seen
13 Sep 2026

Operator · jprust.cn

rust.servers(operator="jprust.cn").sort_values("players")

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average106/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average163/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average50/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Population

What position does SYPSNMDFQ take in the server rankings?

Player hours over seven days put SYPSNMDFQ at #15,427, in the top 71% of the ranked set.

How many players does SYPSNMDFQ hold at once?

Offline now for SYPSNMDFQ, with the last sample 16 days 7 hours ago.

About the server

Which Rust version is SYPSNMDFQ on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by SYPSNMDFQ. The protocol has to match before you can join, and Steam does the updating.

Is SYPSNMDFQ up, and what does its uptime show?

The latest sample has SYPSNMDFQ offline, with a last sighting 16 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does SYPSNMDFQ run from?

For SYPSNMDFQ, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.14.110.20:28016.

Map and rules

Which rules apply on SYPSNMDFQ, and what settings?

No gather rate appears in the name: SYPSNMDFQ. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has SYPSNMDFQ loaded?

The game generates the map on SYPSNMDFQ: procedural, size 1,000, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does SYPSNMDFQ wipe, and on what schedule?

The record for SYPSNMDFQ holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 23 hours ago.

What is wipe day on SYPSNMDFQ like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold SYPSNMDFQ, and which filters?

The Rust Data lists that SYPSNMDFQ fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which operator runs SYPSNMDFQ?

A jprust.cn hostname is published by SYPSNMDFQ and by 16 other servers we track, which suggests the same operator runs them.

How should you read the server tags on SYPSNMDFQ?

These tags are published by SYPSNMDFQ and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp66 (Max players): The server lists 66 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join SYPSNMDFQ?

The manual route: launch Rust, F1, then client.connect 162.14.110.20:28016. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp66,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp66
Max players The server lists 66 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,616 players 11,649 servers online