Online EU 162.19.126.101:28015 checked 9m ago
Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot
Connect
srv = rust.server("162.19.126.101:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:50 UTC FW27d ago | 7 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 35/200 |
| 1 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 33/200 |
| 2 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 27/140 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 25 on average | 22/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 29/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 21/75 |
Quick answers
From the figures on this page.
Population data
What position does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot take in the server rankings?
Player hours over the last seven days: #3,136 for Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot, #1,175 in Europe, within the top 14% of the ranked set.
How many players does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot hold at once?
Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot reports 1 players at this refresh, with 60 slots configured. Over the last seven days it averaged 1 players and peaked at 5. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 1 players.
Server data
How smoothly does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot run?
The 48-hour average is 30 server fps, with a low of 29. Buildings, deployables and all else in the world took the count as high as 173,580 entities. A high of 6,787 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot. The protocol has to match before you can join, and Steam does the updating.
How reliable is Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot, and is it online now?
Online is the state at the latest refresh for Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot. A restart about 7 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 25 September 2026.
Where does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot sit?
The EU tag is what Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.19.126.101:28015.
Rules, settings, map
What rules and settings are recorded for Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot?
The name Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot?
The game generates the map on Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot: procedural, size 4,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Chernobyl: Exclusion Zone by Gr.
Wipe schedule
When does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot wipe, and how often?
A single wipe each month, the force wipe, is all Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 20 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot like?
Recent wipes averaged 7 players at their peak. Peak population on the latest wipe came 5 hours in.
Lists and tags
Where does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot appear among Rust Data lists and filters?
On Rust Data, Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot hold?
These tags are published by Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): Slot count: 60; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot?
In Rust, F1 opens the console: type client.connect 162.19.126.101:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://forgepoint.xyz/.
