Online 162.19.245.19:28015 checked 10m ago
[EU] Vanilla PVE
Connect
srv = rust.server("162.19.245.19:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW27d ago | 15 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1105409172
- map
- Procedural Map
- size
- 4000
- seed
- 1105409172
Server
srv.info()- address
- 162.19.245.19:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 7/200 |
| 1 | [PVE]Тихая гавань|Ивенты|На классике | EU · groups of 20+ · monthly · 13 on average | 2/50 |
| 2 | [EU] RustID Pure PvE | No Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 11 on average | 2/150 |
| 3 | Rust4Noobs | PvE | No decay Monthly | No BP Wipe | EU · groups of 100+ · monthly · 8 on average | 5/100 |
| 4 | [RU][PVE] Big mother family [classic] | EU · groups of 8+ · monthly · 8 on average | 0/40 |
| 5 | Wastelands Noob Friendly PvE [EU] | EU · groups of 8+ · monthly · 7 on average | 1/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [EU] Vanilla PVE rank?
Rank #2,457 on seven-day player hours for [EU] Vanilla PVE, within the top 11% of all ranked servers.
How full does [EU] Vanilla PVE run?
[EU] Vanilla PVE reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 2 players and peaked at 8. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 4 players.
About the server
What does performance look like on [EU] Vanilla PVE?
Averaged over 48 hours: 48 server fps, never under 30. Entity numbers reached 119,684, and that includes buildings, deployables and the rest. The memory field tops out at 5,018 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is [EU] Vanilla PVE on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [EU] Vanilla PVE. Joining needs the same protocol on your game; Steam handles the update.
Is [EU] Vanilla PVE up, and what does its uptime show?
The current sample puts [EU] Vanilla PVE online. A restart about 38 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [EU] Vanilla PVE hosted?
No region tag is published by [EU] Vanilla PVE, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.19.245.19:28015 is its address.
Map and rules
What rules and settings are recorded for [EU] Vanilla PVE?
You will not find a gather rate in the string [EU] Vanilla PVE. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. It is a community server, and the browser files it under Community. The plugin count is Carbon. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
Which map has [EU] Vanilla PVE loaded?
The game generates the map on [EU] Vanilla PVE: procedural, size 4,000, seed 1105409172. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does [EU] Vanilla PVE wipe, and on what schedule?
The only wipe [EU] Vanilla PVE takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 9 hours ago. Its tags carry a monthly wipe schedule.
On [EU] Vanilla PVE, what happens on wipe day?
The average peak over recent wipes is 15 players. The crowd on the latest wipe topped out 25 hours after it began.
Tags, lists
Where does [EU] Vanilla PVE appear among Rust Data lists and filters?
The Rust Data lists that [EU] Vanilla PVE fits are: EU Rust servers, Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [EU] Vanilla PVE hold?
The game's server browser reads these tags from [EU] Vanilla PVE: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join [EU] Vanilla PVE?
In Rust, F1 opens the console: type client.connect 162.19.245.19:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/zbrBbPsKYx.