Online 77.37.160.52:28015 checked 9m ago
[RU][PVE] Big mother family [classic]
Connect
srv = rust.server("77.37.160.52:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:56 UTC FW27d ago | 41 | NaN | running | 5 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5100 · seed 1241910622
- map
- Procedural Map
- size
- 5100
- seed
- 1241910622
Server
srv.info()- address
- 77.37.160.52:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:56 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 18/200 |
| 1 | [PVE]Тихая гавань|Ивенты|На классике | EU · groups of 20+ · monthly · 13 on average | 6/50 |
| 2 | [EU] RustID Pure PvE | No Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 11 on average | 4/150 |
| 3 | Rust4Noobs | PvE | No decay Monthly | No BP Wipe | EU · groups of 100+ · monthly · 8 on average | 6/100 |
| 4 | Wastelands Noob Friendly PvE [EU] | EU · groups of 8+ · monthly · 7 on average | 5/100 |
| 5 | [EU] PureRust | PvE | No Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 6 on average | 3/150 |
Quick answers
From the figures on this page.
Population data
How does [RU][PVE] Big mother family [classic] compare in the rankings?
Over the last seven days [RU][PVE] Big mother family [classic] sits at #1,145 on player hours, in the top 5% of ranked servers.
How full does [RU][PVE] Big mother family [classic] run?
The sample now reads 6 players for [RU][PVE] Big mother family [classic], out of 40 slots. Over the last seven days it averaged 7 players and peaked at 27. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 17 players.
Server data
How smoothly does [RU][PVE] Big mother family [classic] run?
Averaged over 48 hours: 61 server fps, never under 48. Entity numbers reached 214,062, and that includes buildings, deployables and the rest. A high of 5,612 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on [RU][PVE] Big mother family [classic]?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [RU][PVE] Big mother family [classic]. Joining needs the same protocol on your game; Steam handles the update.
Is [RU][PVE] Big mother family [classic] up, and what does its uptime show?
[RU][PVE] Big mother family [classic] reports itself online at the current refresh. Count back 10 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does [RU][PVE] Big mother family [classic] sit?
Its name points to Europe, but [RU][PVE] Big mother family [classic] publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 77.37.160.52:28015 is its address.
Settings and map
Which settings and rules does [RU][PVE] Big mother family [classic] run?
No gather rate appears in the name: [RU][PVE] Big mother family [classic]. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. Community is its browser category. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
What is the map on [RU][PVE] Big mother family [classic]?
Size 5,100, seed 1241910622: the procedural map on [RU][PVE] Big mother family [classic], generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does [RU][PVE] Big mother family [classic] wipe?
A single wipe each month, the force wipe, is all [RU][PVE] Big mother family [classic] does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 15 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On [RU][PVE] Big mother family [classic], what happens on wipe day?
The average peak over recent wipes is 41 players. 47 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does [RU][PVE] Big mother family [classic] appear among Rust Data lists and filters?
On Rust Data, [RU][PVE] Big mother family [classic] appears in these lists: EU Rust servers, Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [RU][PVE] Big mother family [classic]?
These tags are published by [RU][PVE] Big mother family [classic] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join [RU][PVE] Big mother family [classic]?
The manual route: launch Rust, F1, then client.connect 77.37.160.52:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://m.vk.com/rust_pve_big_mother_family is the website recorded for it.
