Online 162.19.81.110:2530 checked 9m ago
Atlântida Perdida PvE [Açores/PT]
Connect
srv = rust.server("162.19.81.110:2531")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 19:58 UTC22d ago | 4 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:50 UTC FW27d ago | 2 | held half | 5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 12345
- map
- Procedural Map
- size
- 4000
- seed
- 12345
Server
srv.info()- address
- 162.19.81.110:2530
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 19:58 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 161/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 246/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 345/350 |
Quick answers
From the figures on this page.
Population data
What position does Atlântida Perdida PvE [Açores/PT] take in the server rankings?
Rank #14,561 on seven-day player hours for Atlântida Perdida PvE [Açores/PT], within the top 65% of all ranked servers.
What population does Atlântida Perdida PvE [Açores/PT] carry?
The sample now reads 0 players for Atlântida Perdida PvE [Açores/PT], out of 150 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 08:00 UTC, mean 0 players.
Server data
How smoothly does Atlântida Perdida PvE [Açores/PT] run?
Averaged over 48 hours: 135 server fps, never under 25. Entity numbers reached 120,875, and that includes buildings, deployables and the rest. The memory field tops out at 6,742 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Atlântida Perdida PvE [Açores/PT]?
Rust network protocol 2635 and build 168909 on Linux is what Atlântida Perdida PvE [Açores/PT] runs. Steam updates your game for you, but the protocol must match to join.
Is Atlântida Perdida PvE [Açores/PT] up, and what does its uptime show?
Online is the state at the latest refresh for Atlântida Perdida PvE [Açores/PT]. A restart about 2 days 12 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Atlântida Perdida PvE [Açores/PT] run from?
No region is published by Atlântida Perdida PvE [Açores/PT]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 162.19.81.110:2530 is its address.
Settings and map
Which rules apply on Atlântida Perdida PvE [Açores/PT], and what settings?
You will not find a gather rate in the string Atlântida Perdida PvE [Açores/PT]. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Atlântida Perdida PvE [Açores/PT]?
Atlântida Perdida PvE [Açores/PT] runs a procedural map of size 4,000 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Atlântida Perdida PvE [Açores/PT] wipe, and how often?
The record for Atlântida Perdida PvE [Açores/PT] holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 20 hours ago.
What is wipe day on Atlântida Perdida PvE [Açores/PT] like?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 7 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Which Rust Data filters and lists contain Atlântida Perdida PvE [Açores/PT]?
These Rust Data lists include Atlântida Perdida PvE [Açores/PT]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Atlântida Perdida PvE [Açores/PT] hold?
These tags are published by Atlântida Perdida PvE [Açores/PT] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Atlântida Perdida PvE [Açores/PT]?
Enter client.connect 162.19.81.110:2530 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.